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Local Rust Test Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 7d ago · 50.145.58.66:28015

Abstract

We describe the public Rust server Local Rust Test Server, reached at 50.145.58.66:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,351 of all servers, the top 69%. It last wiped 24d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,351top 69%
Last wipe24d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address50.145.58.66:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe5 Oct 2026, 03:18 UTC
Hostname–
First seen15 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average280/300
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average230/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average20/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average21/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average26/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average107/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is Local Rust Test Server based?

A region is not published by Local Rust Test Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 50.145.58.66:28015 is its address.

A.2What is the online status and reliability of Local Rust Test Server?

Local Rust Test Server is currently offline, with the last sighting 7 days 2 hours ago. The server was up 2% of the time over the last 7 full days, 4 of 168 hours. The first record of it by Rust Statistics dates to 15 October 2026.

A.3What is the Rust version for Local Rust Test Server?

Rust network protocol 2634 and build 167781 is the version that Local Rust Test Server runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4What schedule does Local Rust Test Server follow for wipes?

Too few wipes by Local Rust Test Server have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 24 days 4 hours ago.

Population

A.5What is the rank of Local Rust Test Server among Rust servers?

The seven-day player-hours ranking puts Local Rust Test Server at #15,351, within the top 69% of ranked servers.

A.6At what level does Local Rust Test Server operate in terms of players?

Local Rust Test Server is not online now; 7 days 2 hours have passed since it was last seen. Averaged across the last seven days, the population is 0 players.

Tags, lists

A.7What do the tags associated with Local Rust Test Server signify?

gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set: these are the tags Local Rust Test Server publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can Local Rust Test Server be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Local Rust Test Server: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9What are the settings and rules that govern Local Rust Test Server?

Its name carries no gather rate for Local Rust Test Server. The group cap is 8 players, which is the default in the game. survival is the game mode here; the standard mode, in which you gather, build and raid. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. VAC is inactive: the anti-cheat from Valve is off.

A.10What map is in use on Local Rust Test Server?

A procedural map, generated by the game, is what Local Rust Test Server runs.

How to join

A.11What is the process for joining Local Rust Test Server?

Press F1 inside Rust to open the console and enter client.connect 50.145.58.66:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp10Max players. The slot count is 10.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs167781Build. This server runs game build 167781.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.