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ILGaming Rust

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 12m ago · 50.34.44.21:40010

Abstract

We describe the public Rust server ILGaming Rust, reached at 50.34.44.21:40010. At the last check it held 0 of 50 places, against a seven-day mean of 01. It ranks #15,289 of all servers, the top 69%. It last wiped 26d ago.

Keywordsquad softcore

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,289top 69%
Last wipe26d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123420:0005:0014:0000:0009:0018:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02040608020:0005:0014:0000:0009:0018:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct.

4Rank

The server stands in the top 69% of all ranked servers, and #616 of the quad servers (top 74%). Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of ILGaming Rust
Figure 4: The map: Procedural Map, size 3500, seed 569563. Open on RustMaps.
Table 3: The server's published settings.
Address50.34.44.21:40010
Region–
Max players50
Group limitquad
Wipe schedule–
Last wipe3 Oct 2026, 03:51 UTC
Hostname–
First seen23 Oct 2026
MapProcedural Map
Size3500
Seed569563

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[EA] Softcore 1quad · monthly · 66 on average50/350
[US] Facepunch Softcore 2NA · quad · monthly · 59 on average33/300
Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 33 on average10/150
Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 11 on average4/100
[红牛五倍]10.29日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average7/200
[红果十倍]10.30日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average7/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1Does ILGaming Rust perform well?

The server fps averaged 16 over the last 48 hours, never dropping below 7. Its entity count reached a maximum of 68,642, including buildings, deployables and all other world objects. Memory use peaked at 2,776 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2In which location is ILGaming Rust based?

A region is not published by ILGaming Rust. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 50.34.44.21:40010.

A.3What is the reliability of ILGaming Rust, and is it online?

ILGaming Rust is online at this time. Based on the uptime it reports, the last restart occurred about 5 days 11 hours ago. Of the 120 hours in the last 5 full days, 119 were served, an availability of 99%. It was first observed on 23 October 2026 by Rust Statistics.

A.4What is the Rust version for ILGaming Rust?

The version of Rust on ILGaming Rust is network protocol 2635 and build 168909, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.5What schedule does ILGaming Rust follow for wipes?

There are not yet enough recorded wipes for ILGaming Rust to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 26 days 15 hours have passed since the current world was generated.

Population

A.6What position does ILGaming Rust occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts ILGaming Rust at #15,289, within the top 69% of ranked servers. The quad group places it at #616.

A.7How would you characterise the player activity on ILGaming Rust?

At this moment 0 players are on ILGaming Rust, which has 50 slots in total. The mean population for the last seven days is 0.

Tags and filters

A.8What do the tags associated with ILGaming Rust signify?

gmsoftcore (Game mode): The ruleset is softcore: an easier game; mp50 (Max players): 50 slots are available; ts4 (Group limit): 4 is the maximum team size; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set: these are the tags ILGaming Rust publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can ILGaming Rust be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that ILGaming Rust fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Settings and map

A.10Which settings and rules are in force on ILGaming Rust?

The name of ILGaming Rust states no gather rate. The group limit is 4 players, under quad. softcore is the game mode here; Part of your loot is kept: that is the easier mode Facepunch provides. Fighting and raiding between players are both permitted. Community is its category in the server browser. VAC, Valve's anti-cheat, is enabled.

A.11What map is in use on ILGaming Rust?

Size 3,500 and seed 569563 define the procedural, game-generated map on ILGaming Rust. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

Connection

A.12How do you connect to ILGaming Rust?

Press F1 inside Rust to open the console and enter client.connect 50.34.44.21:40010. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmsoftcoreGame mode. The ruleset is softcore: an easier game.
mp50Max players. 50 slots are available.
ts4Group limit. 4 is the maximum team size.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. The game build is 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.