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ILGaming Rust

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 5d ago · 50.47.85.162:28015

Abstract

We describe the public Rust server ILGaming Rust, reached at 50.47.85.162:28015. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #9,264 of all servers, the top 42%. It last wiped 25d ago.

Keywordsquad softcore

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#9,264top 42%
Last wipe25d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct.

4Rank

The server stands in the top 42% of all ranked servers, and #473 of the quad servers (top 57%). Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of ILGaming Rust
Figure 4: The map: Procedural Map, size 3500, seed 569563. Open on RustMaps.
Table 3: The server's published settings.
Address50.47.85.162:28015
Region–
Max players50
Group limitquad
Wipe schedule–
Last wipe3 Oct 2026, 03:51 UTC
Hostname–
First seen3 Oct 2026
MapProcedural Map
Size3500
Seed569563

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[EA] Softcore 1quad · monthly · 67 on average21/350
[US] Facepunch Softcore 2NA · quad · monthly · 59 on average58/300
Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 34 on average28/150
Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 11 on average4/100
[红牛五倍]10.28日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average10/200
[红果十倍]10.29日|新档|开荒|激战|爽玩EA · quad · weekly · 8 on average10/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of ILGaming Rust?

No region is published by ILGaming Rust. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 50.47.85.162:28015.

A.2What is the reliability of ILGaming Rust, and is it online?

ILGaming Rust is currently offline, with the last sighting 5 days 19 hours ago. Its uptime over the last full days (7 days) was 19%, with 32 of 168 hours online. The first record of it by Rust Statistics dates to 3 October 2026.

A.3What version of Rust is run on ILGaming Rust?

Rust network protocol 2635 and build 168909 is the version that ILGaming Rust runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4When are wipes carried out on ILGaming Rust?

Too few wipes by ILGaming Rust have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 25 days 22 hours have passed since the current world was generated.

Player count

A.5What position does ILGaming Rust occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts ILGaming Rust at #9,264, within the top 42% of ranked servers. It ranks #473 among servers in the quad group.

A.6What is the population level of ILGaming Rust?

At this moment ILGaming Rust is offline, having last been seen 5 days 19 hours ago. Averaged over the last seven days: 0 players; the same period peaks at 1.

Tags, lists

A.7How should the tags on ILGaming Rust be interpreted?

Tags from ILGaming Rust, read by the game's server browser, are gmsoftcore (Game mode): An easier ruleset, softcore; mp50 (Max players): The slot count is 50; ts4 (Group limit): 4 is the maximum team size; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can ILGaming Rust be found among the Rust Statistics lists and filters?

These Rust Statistics lists include ILGaming Rust: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Rules, settings, map

A.9Under what rules and settings does ILGaming Rust operate?

No gather rate appears in the name of ILGaming Rust. The group limit is 4 players, under quad. Listed as softcore, the game mode is Part of your loot is kept: that is the easier mode Facepunch provides. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. The server has VAC on, Valve's anti-cheat.

A.10What map is in use on ILGaming Rust?

The game generates ILGaming Rust's procedural map at size 3,500, from seed 569563. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.11How do you connect to ILGaming Rust?

Press F1 inside Rust to open the console and enter client.connect 50.47.85.162:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmsoftcoreGame mode. An easier ruleset, softcore.
mp50Max players. The slot count is 50.
ts4Group limit. 4 is the maximum team size.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. This server runs game build 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.