RiotRust Test Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 29d ago · 50.6.240.20:28016
Abstract
We describe the public Rust server RiotRust Test Server, reached at 50.6.240.20:28016. It is offline at the last check, against a seven-day mean of 01. It ranks #16,853 of all servers, the top 71%. It last wiped 29d ago.
Keywordspve
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 50.6.240.20:28016 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 29 Sep 2026, 15:11 UTC |
| Hostname | – |
| First seen | 29 Sep 2026 |
| Map | Procedural Map |
| Size | 3000 |
| Seed | 568983 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2], rust pve servers [3] and predicted wipe schedule [4].
| Server | Players |
|---|---|
| ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 55 on average | 16/200 |
| [EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 32 on average | 26/200 |
| [US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average | 14/200 |
| [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 22 on average | 8/150 |
| 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average | 33/200 |
| [EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 16 on average | 3/100 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What is the location of RiotRust Test Server?
No region is published by RiotRust Test Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. 50.6.240.20:28016 is its address.
A.2How reliable is RiotRust Test Server, and is it currently online?
RiotRust Test Server is currently offline, with the last sighting 29 days 15 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 29 September 2026.
A.3What version of Rust is run on RiotRust Test Server?
Rust network protocol 2634 and build 166235 is the version that RiotRust Test Server runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4What schedule does RiotRust Test Server follow for wipes?
The record of RiotRust Test Server's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 29 days 20 hours.
Population
A.5What is the rank of RiotRust Test Server among Rust servers?
The seven-day player-hours ranking puts RiotRust Test Server at #16,853, within the top 71% of ranked servers.
A.6At what level does RiotRust Test Server operate in terms of players?
At this moment RiotRust Test Server is offline, having last been seen 29 days 15 hours ago.
Tags and filters
A.7How should the tags on RiotRust Test Server be interpreted?
Tags from RiotRust Test Server, read by the game's server browser, are gmvanilla (Game mode): Survival on vanilla rules; mp10 (Max players): It offers 10 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166235 (Build): Build 166235 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^p (PvE): The threat is the world, not other players. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.8Where can RiotRust Test Server be found among the Rust Statistics lists and filters?
Rust community servers, measured and Rust PvE servers: live list are the Rust Statistics lists that RiotRust Test Server fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Rules, settings, map
A.9Which settings and rules are in force on RiotRust Test Server?
The name of RiotRust Test Server states no gather rate. No cap is given beyond the game's default of 8 players per group. The mode is pve, which means fighting other players is excluded. It is a community server, as the browser's Community listing shows. VAC, Valve's anti-cheat, is enabled.
A.10On which map does RiotRust Test Server take place?
Generated by the game from seed 568983, the procedural map on RiotRust Test Server measures 3,000. Because size and seed determine the map, RustMaps can show it, linked from this page.
Connection
A.11What is the process for joining RiotRust Test Server?
Press F1 inside Rust to open the console and enter client.connect 50.6.240.20:28016. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,^p,gmvanilla,cs166235,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. Survival on vanilla rules. |
mp10 | Max players. It offers 10 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs166235 | Build. Build 166235 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
| Gameplay | |
^p | PvE. The threat is the world, not other players. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Rust pve servers. ruststatistics.org/top-rust-pve-servers.
- [4]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.