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[EU]RustForLife-Vanilla

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 12h ago · 51.178.16.237:28015

Abstract

We describe the public Rust server [EU]RustForLife-Vanilla, reached at 51.178.16.237:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,432 of all servers, the top 69%. It last wiped 10d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,432top 69%
Last wipe10d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123414:0021:0004:0011:0018:0001:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02040608014:0021:0004:0011:0018:0001:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of [EU]RustForLife-Vanilla
Figure 4: The map: Procedural Map, size 4500, seed 1012528887. Open on RustMaps.
Table 3: The server's published settings.
Address51.178.16.237:28015
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe17 Oct 2026, 15:27 UTC
Hostname–
First seen17 Oct 2026
MapProcedural Map
Size4500
Seed1012528887

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are europe region filter [2], unmodded rust community servers [3] and predicted wipe schedule [4].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average677/725
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average438/475
Rustoria.co - EU MainEU · groups of 16+ · weekly · 308 on average38/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 308 on average52/250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 268 on average218/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average144/175

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of [EU]RustForLife-Vanilla smooth?

Its average server fps over the last 48 hours was 54, with a minimum of 40. Buildings, deployables and all other world objects counted together reached a maximum of 121,878 entities. Its highest memory usage was 4,018 MB. Players experience lag when fps is low and the entity count is rising.

A.2In which location is [EU]RustForLife-Vanilla based?

Without a region tag from [EU]RustForLife-Vanilla, its name still points to Europe. Rust Statistics does not look up the machine's location; it shows where the server says it is. 51.178.16.237:28015 is its address.

A.3How reliable is [EU]RustForLife-Vanilla, and is it currently online?

At the present moment, [EU]RustForLife-Vanilla is offline; it was last seen 12 hours ago. It last restarted around 2 days 12 hours ago, according to its reported uptime. The server was up 68% of the time over the last 7 full days, 115 of 168 hours. It was first observed on 17 October 2026 by Rust Statistics.

A.4What is the Rust version for [EU]RustForLife-Vanilla?

Rust network protocol 2635 and build 168909 is the version that [EU]RustForLife-Vanilla runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5When are wipes carried out on [EU]RustForLife-Vanilla?

Too few wipes by [EU]RustForLife-Vanilla have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 10 days 22 hours.

Player count

A.6How does [EU]RustForLife-Vanilla compare with other Rust servers in the rankings?

Ranked by player hours across seven days, [EU]RustForLife-Vanilla holds #15,432, in the top 69% of all ranked servers.

A.7What is the population level of [EU]RustForLife-Vanilla?

The last recorded sighting of [EU]RustForLife-Vanilla was 12 hours ago; it is offline now. The seven-day average for this server is 0 players.

Tags and filters

A.8What do the tags associated with [EU]RustForLife-Vanilla signify?

gmrust (Game mode): Rust survival, in its standard form; mp100 (Max players): 100 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set: these are the tags [EU]RustForLife-Vanilla publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can [EU]RustForLife-Vanilla be found among the Rust Statistics lists and filters?

The Rust Statistics lists that [EU]RustForLife-Vanilla fits are: European Rust servers and Rust community servers, measured. You will find it on the server list filtered by: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and map

A.10Which settings and rules are in force on [EU]RustForLife-Vanilla?

No gather rate appears in the name of [EU]RustForLife-Vanilla. The group cap is 8 players, which is the default in the game. The mode is survival, which means gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

A.11What map is in use on [EU]RustForLife-Vanilla?

The game generates [EU]RustForLife-Vanilla's procedural map at size 4,500, from seed 1012528887. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.12What steps are required to join [EU]RustForLife-Vanilla?

Press F1 inside Rust to open the console and enter client.connect 51.178.16.237:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp100Max players. 100 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Europe region filter. ruststatistics.org/top-eu-rust-servers.
  3. [3]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  4. [4]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.