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Yabadabadoo

Rust Statistics

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Online · checked 7m ago · 51.222.244.178:60415

Abstract

We describe the public Rust server Yabadabadoo, reached at 51.222.244.178:60415. At the last check it held 0 of 10 places, against a seven-day mean of 01. It ranks #15,318 of all servers, the top 69%. It last wiped 16d ago on a published biweekly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsbiweekly wipes vanilla

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,318top 69%
Last wipe16d agobiweekly schedule
Next wipe37d 6hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123413:0022:0007:0015:0001:0010:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040013:0022:0007:0015:0001:0010:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: from its schedule tag

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:007d 6hforce wipefw
Tue 10 Nov, 05:3211d 17hits own schedule
Tue 24 Nov, 05:3225d 17hits own schedule
Thu 3 Dec, 19:0035d 6hforce wipefw
Tue 8 Dec, 05:3239d 17hits own schedule
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Tue 13 Oct, 05:3216d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Yabadabadoo
Figure 5: The map: Procedural Map, size 1800, seed 1. Open on RustMaps.
Table 5: The server's published settings.
Address51.222.244.178:60415
Region–
Max players10
Group limit8, the default
Wipe schedulebiweekly
Last wipe13 Oct 2026, 05:32 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size1800
Seed1

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2], vanilla rust servers [3] and next Rust wipe times [4].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average161/200
Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 125 on average33/100
Rustopia.gg - US MediumNA · groups of 12+ · biweekly · 87 on average19/200
Rustoria.co - SEA MediumEA · groups of 16+ · biweekly · 67 on average397/425
Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 57 on average15/200
Gringers Solo Only | Noob Friendly Oct 22NA · groups of 8+ · biweekly · 43 on average19/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of Yabadabadoo smooth?

The server fps averaged 235 over the last 48 hours, never dropping below 224. Its entity count reached a maximum of 11,782, including buildings, deployables and all other world objects. Its highest memory usage was 1,946 MB. Players experience lag when fps is low and the entity count is rising.

A.2What location does Yabadabadoo have?

There is no region published for Yabadabadoo. Rust Statistics does not look up the machine's location; it shows where the server says it is. 51.222.244.178:60415 is its address.

A.3What is the online status and reliability of Yabadabadoo?

Yabadabadoo is currently online. Based on the uptime it reports, the last restart occurred about 16 days 4 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. It was first observed on 13 September 2026 by Rust Statistics.

A.4What version of Rust is run on Yabadabadoo?

Yabadabadoo is running Rust network protocol 2634 and build 167584 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.5When are wipes carried out on Yabadabadoo?

Because too few wipes of Yabadabadoo are recorded to confirm the schedule, the tag governs the prediction. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. The world currently in use was created 16 days 6 hours ago. A fortnightly wipe schedule appears in its tags.

A.6How would you describe wipe day on Yabadabadoo?

Across its recent wipes, the average peak population was 0 players. The peak on the latest wipe came 0 hours after it began.

Player count

A.7What position does Yabadabadoo occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts Yabadabadoo at #15,318, within the top 69% of ranked servers.

A.8How would you characterise the player activity on Yabadabadoo?

At this moment 0 players are on Yabadabadoo, which has 10 slots in total. The seven-day average for this server is 0 players.

Tags, lists

A.9How should the tags on Yabadabadoo be interpreted?

The game's server browser reads gmvanilla (Game mode): This is survival in its vanilla form; mp10 (Max players): 10 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167584 (Build): This server runs game build 167584; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): Rates, kits and rules are unchanged from the game Facepunch ships, which Yabadabadoo publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can Yabadabadoo be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Yabadabadoo fits are: Rust community servers, measured and Vanilla Rust servers. It appears under the following filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Every two weeks.

Rules, settings, map

A.11Under what rules and settings does Yabadabadoo operate?

Its name carries no gather rate for Yabadabadoo. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gather, build and raid: the standard game. Players may raid and fight one another. The server browser lists it under Community. It describes itself as vanilla, which is to say rates, kits and rules are unchanged from the game Facepunch ships. VAC, Valve's anti-cheat, is enabled.

A.12On which map does Yabadabadoo take place?

Generated by the game from seed 1, the procedural map on Yabadabadoo measures 1,800. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

How to join

A.13What is the process for joining Yabadabadoo?

Enter client.connect 51.222.244.178:60415 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,^b,^v,gmvanilla,cs167584,ts8.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. This is survival in its vanilla form.
mp10Max players. 10 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs167584Build. This server runs game build 167584.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.
Wipe schedule
^bBiweekly. Every two weeks the server wipes.
Difficulty
^vVanilla. Rates, kits and rules are unchanged from the game Facepunch ships.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Vanilla rust servers. ruststatistics.org/top-vanilla-rust-servers.
  4. [4]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.