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A Shockbyte x Discord Production Rust Server

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Offline · checked 13d ago · 51.38.155.212:23571

Abstract

We describe the public Rust server A Shockbyte x Discord Production Rust Server, reached at 51.38.155.212:23571. It is offline at the last check, against a seven-day mean of 01. It ranks #15,102 of all servers, the top 70%. It last wiped 22d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,102top 70%
Last wipe22d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep.

4Rank

The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep25 Sep7 Oct12 Oct18 Oct23 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Wed 7 Oct, 17:4422d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of A Shockbyte x Discord Production Rust Server
Figure 5: The map: Procedural Map, size 1500, seed 50000. Open on RustMaps.
Table 4: The server's published settings.
Address51.38.155.212:23571
Region–
Max players10000
Group limit8, the default
Wipe schedule–
Last wipe7 Oct 2026, 17:44 UTC
Hostname–
First seen15 Sep 2026
MapProcedural Map
Size1500
Seed50000

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and predicted wipe schedule [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 463 on average117/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 320 on average136/200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average293/275
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average9/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 264 on average284/300
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 261 on average559/575

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of A Shockbyte x Discord Production Rust Server?

There is no region published for A Shockbyte x Discord Production Rust Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 51.38.155.212:23571 is its address.

A.2How reliable is A Shockbyte x Discord Production Rust Server, and is it currently online?

Right now, A Shockbyte x Discord Production Rust Server is offline, and the last time it was seen was 13 days 16 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. The first record of it by Rust Statistics dates to 15 September 2026.

A.3What is the Rust version for A Shockbyte x Discord Production Rust Server?

Rust network protocol 2634 and build 167781 is the version that A Shockbyte x Discord Production Rust Server runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4When are wipes carried out on A Shockbyte x Discord Production Rust Server?

Too few wipes by A Shockbyte x Discord Production Rust Server have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 22 days 13 hours.

A.5What characterises wipe day on A Shockbyte x Discord Production Rust Server?

Across its recent wipes, the average peak population was 0 players. The peak on the latest wipe came 0 hours after it began.

Population

A.6What is the rank of A Shockbyte x Discord Production Rust Server among Rust servers?

Ranked by player hours across seven days, A Shockbyte x Discord Production Rust Server holds #15,102, in the top 70% of all ranked servers.

A.7What is the population level of A Shockbyte x Discord Production Rust Server?

At this moment A Shockbyte x Discord Production Rust Server is offline, having last been seen 13 days 16 hours ago.

Tags, lists

A.8What do the tags associated with A Shockbyte x Discord Production Rust Server signify?

gmrust (Game mode): Survival on standard Rust rules; mp10000 (Max players): 10,000 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset: these are the tags A Shockbyte x Discord Production Rust Server publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can A Shockbyte x Discord Production Rust Server be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that A Shockbyte x Discord Production Rust Server fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.10Which settings and rules are in force on A Shockbyte x Discord Production Rust Server?

No gather rate appears in the name of A Shockbyte x Discord Production Rust Server. The group cap is 8 players, which is the default in the game. survival is the game mode here; gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. VAC, Valve's anti-cheat, is enabled.

A.11What map is in use on A Shockbyte x Discord Production Rust Server?

Generated by the game from seed 50000, the procedural map on A Shockbyte x Discord Production Rust Server measures 1,500. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.12What steps are required to join A Shockbyte x Discord Production Rust Server?

Enter client.connect 51.38.155.212:23571 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp10000,ptrak,$r?,v2634,gmrust,cs167781,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp10000Max players. 10,000 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs167781Build. The game build is 167781.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.