A Shockbyte Rust Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 11d ago · 51.38.155.216:29517
Abstract
We describe the public Rust server A Shockbyte Rust Server, reached at 51.38.155.216:29517. It is offline at the last check, against a seven-day mean of 01. It ranks #15,310 of all servers, the top 70%. It last wiped 14d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 11 days | between real wipes |
| On rhythm | 0% | of its recent wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 0% | else halves by day 1 |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 15 Oct, 08:0514d ago | 0 | – | running | 0 |
| Thu 24 Sep, 13:4735d ago | 2 | halved by day 1 | 20.8 d | 1 |
| Wed 23 Sep, 09:5336d ago | 2 | – | 1.2 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 51.38.155.216:29517 |
|---|---|
| Region | – |
| Max players | 8 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 15 Oct 2026, 08:05 UTC |
| Hostname | – |
| First seen | 16 Sep 2026 |
| Map | Procedural Map |
| Size | 1500 |
| Seed | 50000 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average | 236/275 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 316/350 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average | 771/1000 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average | 47/100 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average | 894/950 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 240 on average | 744/800 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does A Shockbyte Rust Server have?
There is no region published for A Shockbyte Rust Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 51.38.155.216:29517.
A.2What is the online status and reliability of A Shockbyte Rust Server?
At the present moment, A Shockbyte Rust Server is offline; it was last seen 11 days 13 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 16 September 2026.
A.3What version of Rust is run on A Shockbyte Rust Server?
A Shockbyte Rust Server is running Rust network protocol 2634 and build 167781 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.4What schedule does A Shockbyte Rust Server follow for wipes?
Prediction of the next wipe is impossible for A Shockbyte Rust Server, which wipes irregularly. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 14 days 12 hours have passed since the current world was generated.
A.5How would you describe wipe day on A Shockbyte Rust Server?
Recent wipes saw an average peak of 1 players. The crowd reached its maximum 0 hours after the latest wipe. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. In the other cases, the population fell below half by day 1.
Player count
A.6How does A Shockbyte Rust Server compare with other Rust servers in the rankings?
Ranked by player hours across seven days, A Shockbyte Rust Server holds #15,310, in the top 70% of all ranked servers.
A.7How would you characterise the player activity on A Shockbyte Rust Server?
A Shockbyte Rust Server is not online now; 11 days 13 hours have passed since it was last seen.
Tags and filters
A.8What is the meaning of the tags on A Shockbyte Rust Server?
Tags from A Shockbyte Rust Server, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp8 (Max players): The slot count is 8; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can A Shockbyte Rust Server be found among the Rust Statistics lists and filters?
These Rust Statistics lists include A Shockbyte Rust Server: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.10What are the settings and rules that govern A Shockbyte Rust Server?
Its name carries no gather rate for A Shockbyte Rust Server. At 8 players, the group limit equals the game's default. The mode is survival, which means the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. The server has VAC on, Valve's anti-cheat.
A.11What is the map for A Shockbyte Rust Server?
Generated by the game from seed 50000, the procedural map on A Shockbyte Rust Server measures 1,500. Because size and seed determine the map, RustMaps can show it, linked from this page.
How to join
A.12What is the process for joining A Shockbyte Rust Server?
Press F1 inside Rust to open the console and enter client.connect 51.38.155.216:29517. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp8,ptrak,$r?,v2634,gmrust,cs167781,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp8 | Max players. The slot count is 8. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs167781 | Build. The game build is 167781. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.