A Shockbyte Rust Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 13m ago · 51.38.155.231:24001
Abstract
We describe the public Rust server A Shockbyte Rust Server, reached at 51.38.155.231:24001. At the last check it held 0 of 40 places, against a seven-day mean of 01. It ranks #15,289 of all servers, the top 69%. It last wiped 15d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 0 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Wed 14 Oct, 18:2215d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 51.38.155.231:24001 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 14 Oct 2026, 18:22 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 1500 |
| Seed | 50000 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average | 303/375 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average | 394/475 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average | 952/1000 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average | 42/100 |
| eulongtest (private perf box)EU · groups of 14+ · monthly · 267 on average | 480/8 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average | 981/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Does A Shockbyte Rust Server perform well?
Its average server fps over the last 48 hours was 227, with a minimum of 211. Buildings, deployables and all other world objects counted together reached a maximum of 8,000 entities. The peak memory usage was 3,247 MB. Players experience lag when fps is low and the entity count is rising.
A.2What location does A Shockbyte Rust Server have?
A region is not published by A Shockbyte Rust Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 51.38.155.231:24001 is its address.
A.3What is the reliability of A Shockbyte Rust Server, and is it online?
A Shockbyte Rust Server is currently online. The uptime it reports indicates a restart about 14 days 23 hours ago. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. The first record of it by Rust Statistics dates to 13 September 2026.
A.4What version of Rust is run on A Shockbyte Rust Server?
Rust network protocol 2635 and build 168001 is the version that A Shockbyte Rust Server runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.5When are wipes carried out on A Shockbyte Rust Server?
The record of A Shockbyte Rust Server's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 15 days 1 hours ago.
A.6What characterises wipe day on A Shockbyte Rust Server?
Across its recent wipes, the average peak population was 0 players. The peak on the latest wipe came 0 hours after it began.
Player count
A.7What position does A Shockbyte Rust Server occupy in the ranking of Rust servers?
Ranked by player hours across seven days, A Shockbyte Rust Server holds #15,289, in the top 69% of all ranked servers.
A.8At what level does A Shockbyte Rust Server operate in terms of players?
The current population of A Shockbyte Rust Server is 0, drawn from 40 slots. The mean population for the last seven days is 0.
Tags and filters
A.9What is the meaning of the tags on A Shockbyte Rust Server?
gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): The slot count is 40; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168001 (Build): Build 168001 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set: these are the tags A Shockbyte Rust Server publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can A Shockbyte Rust Server be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that A Shockbyte Rust Server fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.11Which settings and rules are in force on A Shockbyte Rust Server?
Its name carries no gather rate for A Shockbyte Rust Server. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.
A.12What is the map for A Shockbyte Rust Server?
Generated by the game from seed 50000, the procedural map on A Shockbyte Rust Server measures 1,500. Because size and seed determine the map, RustMaps can show it, linked from this page.
Connection
A.13What steps are required to join A Shockbyte Rust Server?
Enter client.connect 51.38.155.231:24001 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,gmrust,cs168001,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp40 | Max players. The slot count is 40. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168001 | Build. Build 168001 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.