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A Rust Staging Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 26d ago · 51.38.205.167:14325

Abstract

We describe the public Rust server A Rust Staging Server, reached at 51.38.205.167:14325. It is offline at the last check, against a seven-day mean of 01. It ranks #15,958 of all servers, the top 70%. It last wiped 26d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,958top 70%
Last wipe26d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address51.38.205.167:14325
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe3 Oct 2026, 03:55 UTC
Hostname–
First seen3 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and predicted wipe schedule [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average270/325
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average331/425
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average856/1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average51/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average924/1000
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 240 on average759/800

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does A Rust Staging Server have?

No region is published by A Rust Staging Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. 51.38.205.167:14325 is its address.

A.2What is the online status and reliability of A Rust Staging Server?

A Rust Staging Server is currently offline, with the last sighting 26 days 16 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. Its first appearance in Rust Statistics's records is 3 October 2026.

A.3What is the Rust version for A Rust Staging Server?

Rust network protocol 2634 and build 166655 is the version that A Rust Staging Server runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4What schedule does A Rust Staging Server follow for wipes?

There are not yet enough recorded wipes for A Rust Staging Server to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 26 days 16 hours have passed since the current world was generated.

Population

A.5What position does A Rust Staging Server occupy in the ranking of Rust servers?

Ranked by player hours across seven days, A Rust Staging Server holds #15,958, in the top 70% of all ranked servers.

A.6What is the population level of A Rust Staging Server?

At this moment A Rust Staging Server is offline, having last been seen 26 days 16 hours ago.

Tags, lists

A.7What do the tags associated with A Rust Staging Server signify?

gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): It offers 50 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs166655 (Build): This server runs game build 166655; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set: these are the tags A Rust Staging Server publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can A Rust Staging Server be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that A Rust Staging Server fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9Under what rules and settings does A Rust Staging Server operate?

No gather rate appears in the name of A Rust Staging Server. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gather, build and raid: the standard game. Players may raid and fight one another. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.

A.10On which map does A Rust Staging Server take place?

A procedural map, generated by the game, is what A Rust Staging Server runs.

How to join

A.11What steps are required to join A Rust Staging Server?

Enter client.connect 51.38.205.167:14325 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,gmrust,cs166655,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp50Max players. It offers 50 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs166655Build. This server runs game build 166655.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.