Private Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 8m ago · 51.38.232.16:28015
Abstract
We describe the public Rust server Private Server, reached at 51.38.232.16:28015. At the last check it held 0 of 50 places, against a seven-day mean of 01. It ranks #15,396 of all servers, the top 69%. It last wiped 19d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 51.38.232.16:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 8 Oct 2026, 19:07 UTC |
| Hostname | – |
| First seen | 8 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 538 on average | 451/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 307/325 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 316 on average | 22/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 315 on average | 30/250 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 275 on average | 157/200 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average | 75/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is Private Server based?
There is no region published for Private Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. 51.38.232.16:28015 is its address.
A.2What is the reliability of Private Server, and is it online?
Private Server is currently online. Its uptime over the last full days (7 days) was 100%, with 168 of 168 hours online. Its first appearance in Rust Statistics's records is 8 October 2026.
A.3What version of Rust is run on Private Server?
Rust network protocol 2634 and build 167781 is the version that Private Server runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4When are wipes carried out on Private Server?
Too few wipes by Private Server have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 19 days 14 hours ago.
Population
A.5What position does Private Server occupy in the ranking of Rust servers?
Ranked by player hours across seven days, Private Server holds #15,396, in the top 69% of all ranked servers.
A.6How would you characterise the player activity on Private Server?
On Private Server, 0 of the 50 slots are occupied at present. The mean population for the last seven days is 0.
Tags and filters
A.7What is the meaning of the tags on Private Server?
gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set: these are the tags Private Server publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.8Where can Private Server be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that Private Server fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.9Under what rules and settings does Private Server operate?
No gather rate appears in the name of Private Server. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
A.10What is the map for Private Server?
A procedural map, generated by the game, is what Private Server runs.
How to join
A.11What steps are required to join Private Server?
Press F1 inside Rust to open the console and enter client.connect 51.38.232.16:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp50 | Max players. The slot count is 50. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs167781 | Build. This server runs game build 167781. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.