[SEA] Malaysian Rust Community
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 6m ago · 51.79.181.190:10000
Abstract
We describe the public Rust server [SEA] Malaysian Rust Community, reached at 51.79.181.190:10000 and hosted in EA. At the last check it held 1 of 50 places, against a seven-day mean of 1 and a peak of 71. It ranks #3,439 of all servers, the top 15%, and #302 in EA. It last wiped 6d ago on a published weekly schedule; the next wipe is expected Friday 30 October, 15:32 UTC, every 7 days 1 hours.
Keywordsweekly wipes oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 15% of all ranked servers, the top 56% in EA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: a steady gap
The next wipe is expected Friday 30 October, 15:32 UTC, in 22h. Every 7 days 1 hours (medium confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 7 days | between real wipes |
| On rhythm | 80% | of its recent wipes |
| Wipe-day peak | 6 | players, last three wipes |
| Crowd held | 40% | else halves by day 2 |
| When (UTC) | In | Kind |
|---|---|---|
| Fri 30 Oct, 15:32 | 22h | its own schedule |
| Thu 5 Nov, 19:00 | 7d 2h | force wipefw |
| Fri 6 Nov, 17:02 | 8d 0h | its own schedule |
| Fri 13 Nov, 18:31 | 15d 1h | its own schedule |
| Fri 20 Nov, 20:01 | 22d 3h | its own schedule |
| Fri 27 Nov, 21:30 | 29d 4h | its own schedule |
| Thu 3 Dec, 19:00 | 35d 2h | force wipefw |
| Fri 4 Dec, 23:00 | 36d 6h | its own schedule |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 23 Oct, 14:036d ago | 7 | – | running | 0 |
| Fri 16 Oct, 14:5413d ago | 5 | halved by day 5 | 7 d | 0 |
| Fri 9 Oct, 13:2520d ago | 6 | halved by day 2 | 7.1 d | 0 |
| Thu 1 Oct, 23:22fw27d ago | 3 | halved by day 2 | 7.6 d | 1 |
| Sat 26 Sep, 12:5733d ago | 4 | held half | 5.4 d | 0 |
| Sun 20 Sep, 04:4539d ago | 4 | held half | 6.3 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 51.79.181.190:10000 |
|---|---|
| Region | EA |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 23 Oct 2026, 14:03 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4050 |
| Seed | 2147483647 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| Rustoria.co - SEA MainEA · groups of 16+ · weekly · 181 on average | 421/450 |
| Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 119 on average | 22/550 |
| Rustafied.com - SEA MainEA · groups of 16+ · weekly · 81 on average | 189/450 |
| Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者]EA · groups of 8+ · weekly · 53 on average | 21/200 |
| [ASIA] Siam Rust | Vanilla | WeeklyEA · groups of 8+ · weekly · 39 on average | 136/180 |
| 『小世界』10.28号新开/多人/萌新入门服EA · groups of 30+ · weekly · 30 on average | 9/200 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Does [SEA] Malaysian Rust Community perform well?
The server fps averaged 190 over the last 48 hours, never dropping below 144. The highest number of entities it carried was 102,175, comprising buildings, deployables and all other objects. Its highest memory usage was 4,609 MB. When fps is low and entity count climbs, players feel lag.
A.2What is the location of [SEA] Malaysian Rust Community?
The EA tag places [SEA] Malaysian Rust Community in Asia, as it lists itself. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 51.79.181.190:10000.
A.3How reliable is [SEA] Malaysian Rust Community, and is it currently online?
At the present moment, [SEA] Malaysian Rust Community is online. The uptime it reports indicates a restart about 6 days 1 hours ago. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first observed on 13 September 2026 by Rust Statistics.
A.4What is the Rust version for [SEA] Malaysian Rust Community?
Rust network protocol 2635 and build 168909 is the version that [SEA] Malaysian Rust Community runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.5On what cycle does [SEA] Malaysian Rust Community wipe?
Wipes at [SEA] Malaysian Rust Community have occurred at intervals of approximately 7 days of late. On Friday 30 October at 15:32 UTC the next wipe is expected. The current world has been running for 6 days 2 hours. A weekly wipe schedule is published in the server's tags.
A.6What happens on [SEA] Malaysian Rust Community when wipe day arrives?
Recent wipes saw an average peak of 6 players. The peak on the latest wipe came 25 hours after it began. For 40% of recent wipes, the population did not fall below half the peak before the next wipe. In the other cases, the population fell below half by day 2.
Player count
A.7How does [SEA] Malaysian Rust Community compare with other Rust servers in the rankings?
The seven-day player-hours ranking gives [SEA] Malaysian Rust Community #3,439, in the top 15% of ranked servers and #302 in Asia.
A.8What is the population level of [SEA] Malaysian Rust Community?
At this moment 1 players are on [SEA] Malaysian Rust Community, which has 50 slots in total. Averaged over the last seven days: 1 players; the same period peaks at 7. Averaging 3 players, 14:00 UTC was the busiest hour of the past 48.
Tags, lists
A.9How should the tags on [SEA] Malaysian Rust Community be interpreted?
Tags from [SEA] Malaysian Rust Community, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^w (Weekly): Wipes happen every week; ^o (Oxide): The plugin framework in use is Oxide (uMod); EA (East Asia): In the server browser it is filed under East Asia. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can [SEA] Malaysian Rust Community be found among the Rust Statistics lists and filters?
These Rust Statistics lists include [SEA] Malaysian Rust Community: Rust community servers, measured. You will find it on the server list filtered by: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Settings and map
A.11What are the settings and rules that govern [SEA] Malaysian Rust Community?
The name of [SEA] Malaysian Rust Community states no gather rate. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
A.12What map is in use on [SEA] Malaysian Rust Community?
Size 4,050 and seed 2147483647 define the procedural, game-generated map on [SEA] Malaysian Rust Community. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
Connection
A.13How do you connect to [SEA] Malaysian Rust Community?
Enter client.connect 51.79.181.190:10000 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,^w,EA,gmrust,cs168909,ts8,^o.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp50 | Max players. 50 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. A region code has not been set. |
| Wipe schedule | |
^w | Weekly. Wipes happen every week. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
| Region | |
EA | East Asia. In the server browser it is filed under East Asia. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.