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A Shockbyte Rust Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 4d ago · 51.79.46.129:28015

Abstract

We describe the public Rust server A Shockbyte Rust Server, reached at 51.79.46.129:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,409 of all servers, the top 69%. It last wiped 14d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,409top 69%
Last wipe14d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k29 Sep5 Oct10 Oct16 Oct21 Oct27 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap13.3 daysbetween real wipes
Wipe-day peak0players, last three wipes
Tue 13 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Tue 13 Oct, 16:0514d ago 0 – running 0
Wed 30 Sep, 08:2927d ago 0 – 13.3 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of A Shockbyte Rust Server
Figure 5: The map: Procedural Map, size 1500, seed 50000. Open on RustMaps.
Table 4: The server's published settings.
Address51.79.46.129:28015
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe13 Oct 2026, 16:05 UTC
Hostname–
First seen29 Sep 2026
MapProcedural Map
Size1500
Seed50000

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and predicted wipe schedule [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 520 on average377/425
Rustoria.co - EU MainEU · groups of 16+ · weekly · 336 on average23/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 333 on average44/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average177/200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average68/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average76/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does A Shockbyte Rust Server have?

No region is published by A Shockbyte Rust Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. 51.79.46.129:28015 is its address.

A.2What is the reliability of A Shockbyte Rust Server, and is it online?

At the present moment, A Shockbyte Rust Server is offline; it was last seen 4 days 16 hours ago. Its uptime over the last full days (7 days) was 34%, with 57 of 168 hours online. The first record of it by Rust Statistics dates to 29 September 2026.

A.3What version of Rust is run on A Shockbyte Rust Server?

Rust network protocol 2634 and build 167781 is the version that A Shockbyte Rust Server runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4On what cycle does A Shockbyte Rust Server wipe?

Too few wipes by A Shockbyte Rust Server have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 14 days 8 hours ago.

A.5What happens on A Shockbyte Rust Server when wipe day arrives?

Recent wipes saw an average peak of 0 players. The crowd reached its maximum 0 hours after the latest wipe.

Player count

A.6How does A Shockbyte Rust Server compare with other Rust servers in the rankings?

Ranked by player hours across seven days, A Shockbyte Rust Server holds #15,409, in the top 69% of all ranked servers.

A.7What is the population level of A Shockbyte Rust Server?

The last recorded sighting of A Shockbyte Rust Server was 4 days 16 hours ago; it is offline now. The seven-day average for this server is 0 players.

Tags and filters

A.8How should the tags on A Shockbyte Rust Server be interpreted?

Tags from A Shockbyte Rust Server, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): The slot count is 40; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can A Shockbyte Rust Server be found among the Rust Statistics lists and filters?

The Rust Statistics lists that A Shockbyte Rust Server fits are: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.10Which settings and rules are in force on A Shockbyte Rust Server?

Its name carries no gather rate for A Shockbyte Rust Server. At 8 players, the group limit equals the game's default. survival is the game mode here; gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.

A.11On which map does A Shockbyte Rust Server take place?

Size 1,500 and seed 50000 define the procedural, game-generated map on A Shockbyte Rust Server. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.12How do you connect to A Shockbyte Rust Server?

Press F1 inside Rust to open the console and enter client.connect 51.79.46.129:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp40Max players. The slot count is 40.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs167781Build. The game build is 167781.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.