A Shockbyte Rust Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 13d ago · 51.81.176.35:23314
Abstract
We describe the public Rust server A Shockbyte Rust Server, reached at 51.81.176.35:23314. It is offline at the last check, against a seven-day mean of 01. It ranks #15,114 of all servers, the top 70%. It last wiped 17d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 18.6 days | between real wipes |
| Wipe-day peak | 0 | players, last three wipes |
| Crowd held | 0% | else halves by day 1 |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sun 11 Oct, 18:3717d ago | 0 | – | running | 0 |
| Wed 23 Sep, 04:3336d ago | 1 | halved by day 1 | 18.6 d | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 51.81.176.35:23314 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 11 Oct 2026, 18:37 UTC |
| Hostname | – |
| First seen | 23 Sep 2026 |
| Map | Procedural Map |
| Size | 3000 |
| Seed | 50000 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average | 437/500 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average | 460/475 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average | 981/1000 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average | 60/100 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average | 989/1000 |
| Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average | 28/250 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is A Shockbyte Rust Server based?
A region is not published by A Shockbyte Rust Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. 51.81.176.35:23314 is its address.
A.2What is the reliability of A Shockbyte Rust Server, and is it online?
Right now, A Shockbyte Rust Server is offline, and the last time it was seen was 13 days 6 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 23 September 2026 by Rust Statistics.
A.3What version of Rust is run on A Shockbyte Rust Server?
A Shockbyte Rust Server is running Rust network protocol 2634 and build 167781 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.4What schedule does A Shockbyte Rust Server follow for wipes?
The record of A Shockbyte Rust Server's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 17 days 21 hours.
A.5What happens on A Shockbyte Rust Server when wipe day arrives?
The average busiest point of recent wipes was 0 players. The crowd reached its maximum 0 hours after the latest wipe. Half the peak was sustained until the next wipe in 0% of recent wipes. If not, the population dropped below half by day 1.
Player count
A.6What position does A Shockbyte Rust Server occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts A Shockbyte Rust Server at #15,114, within the top 70% of ranked servers.
A.7At what level does A Shockbyte Rust Server operate in terms of players?
The last recorded sighting of A Shockbyte Rust Server was 13 days 6 hours ago; it is offline now.
Tags, lists
A.8What do the tags associated with A Shockbyte Rust Server signify?
Tags from A Shockbyte Rust Server, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): It offers 40 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can A Shockbyte Rust Server be found among the Rust Statistics lists and filters?
The Rust Statistics lists that A Shockbyte Rust Server fits are: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.10Under what rules and settings does A Shockbyte Rust Server operate?
No gather rate appears in the name of A Shockbyte Rust Server. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Players may raid and fight one another. The server browser lists it under Community. The server has VAC on, Valve's anti-cheat.
A.11What is the map for A Shockbyte Rust Server?
The game generates A Shockbyte Rust Server's procedural map at size 3,000, from seed 50000. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
Connection
A.12What is the process for joining A Shockbyte Rust Server?
Enter client.connect 51.81.176.35:23314 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp40 | Max players. It offers 40 slots. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs167781 | Build. This server runs game build 167781. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.