A Shockbyte Rust Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 6d ago · 51.81.176.3:21741
Abstract
We describe the public Rust server A Shockbyte Rust Server, reached at 51.81.176.3:21741. It is offline at the last check, against a seven-day mean of 01. It ranks #15,335 of all servers, the top 69%. It last wiped 22d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 12.1 days | between real wipes |
| Wipe-day peak | 2 | players, last three wipes |
| Crowd held | 0% | else halves by day 1 |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Tue 6 Oct, 22:0722d ago | 1 | – | running | 0 |
| Thu 24 Sep, 20:0034d ago | 2 | halved by day 1 | 12.1 d | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 51.81.176.3:21741 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 6 Oct 2026, 22:07 UTC |
| Hostname | – |
| First seen | 24 Sep 2026 |
| Map | Procedural Map |
| Size | 3000 |
| Seed | 50000 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average | 341/375 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 281/325 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average | 32/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average | 21/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average | 40/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average | 122/200 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does A Shockbyte Rust Server have?
There is no region published for A Shockbyte Rust Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 51.81.176.3:21741.
A.2How reliable is A Shockbyte Rust Server, and is it currently online?
Right now, A Shockbyte Rust Server is offline, and the last time it was seen was 6 days 23 hours ago. Its uptime over the last full days (7 days) was 6%, with 10 of 168 hours online. The first record of it by Rust Statistics dates to 24 September 2026.
A.3What version of Rust is run on A Shockbyte Rust Server?
The version of Rust on A Shockbyte Rust Server is network protocol 2634 and build 167781, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.4When are wipes carried out on A Shockbyte Rust Server?
Too few wipes by A Shockbyte Rust Server have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 22 days 10 hours have passed since the current world was generated.
A.5What characterises wipe day on A Shockbyte Rust Server?
The average busiest point of recent wipes was 2 players. The crowd reached its maximum 0 hours after the latest wipe. Half the peak was sustained until the next wipe in 0% of recent wipes. If not, the population dropped below half by day 1.
Population
A.6What is the rank of A Shockbyte Rust Server among Rust servers?
The seven-day player-hours ranking puts A Shockbyte Rust Server at #15,335, within the top 69% of ranked servers.
A.7At what level does A Shockbyte Rust Server operate in terms of players?
The last recorded sighting of A Shockbyte Rust Server was 6 days 23 hours ago; it is offline now. Averaged across the last seven days, the population is 0 players.
Tags, lists
A.8How should the tags on A Shockbyte Rust Server be interpreted?
gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): It offers 40 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set: these are the tags A Shockbyte Rust Server publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can A Shockbyte Rust Server be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that A Shockbyte Rust Server fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.10What are the settings and rules that govern A Shockbyte Rust Server?
The name of A Shockbyte Rust Server states no gather rate. The group cap is 8 players, which is the default in the game. The mode is survival, which means gather, build and raid: the standard game. Players may raid and fight one another. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.
A.11What map is in use on A Shockbyte Rust Server?
Generated by the game from seed 50000, the procedural map on A Shockbyte Rust Server measures 3,000. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
How to join
A.12What steps are required to join A Shockbyte Rust Server?
Press F1 inside Rust to open the console and enter client.connect 51.81.176.3:21741. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp40 | Max players. It offers 40 slots. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs167781 | Build. This server runs game build 167781. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.