A Shockbyte Rust Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 15d ago · 51.81.176.48:25536
Abstract
We describe the public Rust server A Shockbyte Rust Server, reached at 51.81.176.48:25536. It is offline at the last check, against a seven-day mean of 01. It ranks #15,366 of all servers, the top 71%. It last wiped 22d ago.
Keywordsquad softcore
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 71% of all ranked servers, and #608 of the quad servers (top 76%). Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 0 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Tue 6 Oct, 10:5322d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 51.81.176.48:25536 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | quad |
| Wipe schedule | – |
| Last wipe | 6 Oct 2026, 10:53 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 3500 |
| Seed | 50000 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| [EA] Softcore 1quad · monthly · 67 on average | 86/350 |
| [US] Facepunch Softcore 2NA · quad · monthly · 59 on average | 20/300 |
| Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 33 on average | 57/150 |
| Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 11 on average | 0/100 |
| [红牛五倍]10.28日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average | 9/200 |
| [红果十倍]10.29日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average | 9/200 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What is the location of A Shockbyte Rust Server?
A region is not published by A Shockbyte Rust Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 51.81.176.48:25536 is its address.
A.2How reliable is A Shockbyte Rust Server, and is it currently online?
At the present moment, A Shockbyte Rust Server is offline; it was last seen 15 days 21 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 13 September 2026.
A.3What is the Rust version for A Shockbyte Rust Server?
A Shockbyte Rust Server is running Rust network protocol 2634 and build 167231 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.4When are wipes carried out on A Shockbyte Rust Server?
There are not yet enough recorded wipes for A Shockbyte Rust Server to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 22 days 22 hours ago.
A.5How would you describe wipe day on A Shockbyte Rust Server?
The average busiest point of recent wipes was 0 players. The peak on the latest wipe came 0 hours after it began.
Population
A.6What is the rank of A Shockbyte Rust Server among Rust servers?
The seven-day player-hours ranking puts A Shockbyte Rust Server at #15,366, within the top 71% of ranked servers. Within the quad group, its position is #608.
A.7What is the population level of A Shockbyte Rust Server?
At this moment A Shockbyte Rust Server is offline, having last been seen 15 days 21 hours ago.
Tags, lists
A.8How should the tags on A Shockbyte Rust Server be interpreted?
gmsoftcore (Game mode): An easier ruleset, softcore; mp1 (Max players): 1 slots are available; ts4 (Group limit): 4 is the maximum team size; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167231 (Build): The game build is 167231; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set: these are the tags A Shockbyte Rust Server publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can A Shockbyte Rust Server be found among the Rust Statistics lists and filters?
These Rust Statistics lists include A Shockbyte Rust Server: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
Settings and map
A.10Under what rules and settings does A Shockbyte Rust Server operate?
Its name carries no gather rate for A Shockbyte Rust Server. The group limit is 4 players, under quad. Listed as softcore, the game mode is An easier Facepunch mode, in which part of your loot is kept. Players may raid and fight one another. Community is its category in the server browser. The server has VAC off, Valve's anti-cheat.
A.11What is the map for A Shockbyte Rust Server?
Size 3,500 and seed 50000 define the procedural, game-generated map on A Shockbyte Rust Server. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
Connection
A.12What is the process for joining A Shockbyte Rust Server?
Press F1 inside Rust to open the console and enter client.connect 51.81.176.48:25536. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp1,ptrak,$r?,v2634,gmsoftcore,cs167231,ts4.
| Tag | Meaning |
|---|---|
| Game | |
gmsoftcore | Game mode. An easier ruleset, softcore. |
mp1 | Max players. 1 slots are available. |
ts4 | Group limit. 4 is the maximum team size. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs167231 | Build. The game build is 167231. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.