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A Shockbyte Rust Server

Rust Statistics

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Offline · checked 9h ago · 51.81.179.124:29487

Abstract

We describe the public Rust server A Shockbyte Rust Server, reached at 51.81.179.124:29487. It is offline at the last check, against a seven-day mean of 0 and a peak of 21. It ranks #4,843 of all servers, the top 22%. It last wiped 5d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now2/2100% full
In the queue0no queue
Seven-day mean0peak 2, 48 h peak 2
Rank2#4,843top 22%
Last wipe5d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.511.5216:0023:0006:0014:0022:0005:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040016:0023:0006:0014:0022:0005:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct.

4Rank

The server stands in the top 22% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak2players, last three wipes
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 23 Oct, 22:235d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of A Shockbyte Rust Server
Figure 5: The map: Procedural Map, size 2250, seed 67. Open on RustMaps.
Table 4: The server's published settings.
Address51.81.179.124:29487
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe23 Oct 2026, 22:23 UTC
Hostname–
First seen23 Oct 2026
MapProcedural Map
Size2250
Seed67

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average456/575
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average434/475
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average983/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average61/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 270 on average982/250
Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average21/250

Appendix AQuick answers

From the figures on this page.

About the server

A.1Does A Shockbyte Rust Server perform well?

Its average server fps over the last 48 hours was 236, with a minimum of 205. Buildings, deployables and all other world objects counted together reached a maximum of 22,014 entities. Its highest memory usage was 3,268 MB. Players experience lag when fps is low and the entity count is rising.

A.2What location does A Shockbyte Rust Server have?

A region is not published by A Shockbyte Rust Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 51.81.179.124:29487.

A.3How reliable is A Shockbyte Rust Server, and is it currently online?

Right now, A Shockbyte Rust Server is offline, and the last time it was seen was 9 hours ago. Based on the uptime it reports, the last restart occurred about 2 days 10 hours ago. Of the 120 hours in the last 5 full days, 119 were served, an availability of 99%. It was first observed on 23 October 2026 by Rust Statistics.

A.4What version of Rust is run on A Shockbyte Rust Server?

Rust network protocol 2635 and build 168909 is the version that A Shockbyte Rust Server runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.5What schedule does A Shockbyte Rust Server follow for wipes?

There are not yet enough recorded wipes for A Shockbyte Rust Server to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 5 days 17 hours ago.

A.6What happens on A Shockbyte Rust Server when wipe day arrives?

The average busiest point of recent wipes was 2 players. The peak on the latest wipe came 0 hours after it began.

Population

A.7What is the rank of A Shockbyte Rust Server among Rust servers?

The seven-day player-hours ranking puts A Shockbyte Rust Server at #4,843, within the top 22% of ranked servers.

A.8What is the population level of A Shockbyte Rust Server?

A Shockbyte Rust Server is not online now; 9 hours have passed since it was last seen. Averaged over the last seven days: 0 players; the same period peaks at 2. The busiest hour of the last 48 is 02:00 UTC, averaging 2 players.

Tags, lists

A.9How should the tags on A Shockbyte Rust Server be interpreted?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp2 (Max players): The slot count is 2; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set, which A Shockbyte Rust Server publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can A Shockbyte Rust Server be found among the Rust Statistics lists and filters?

The Rust Statistics lists that A Shockbyte Rust Server fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Settings and map

A.11Which settings and rules are in force on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server states no gather rate. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gather, build and raid: the standard game. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. VAC is active: that is Valve's anti-cheat.

A.12What map is in use on A Shockbyte Rust Server?

The game generates A Shockbyte Rust Server's procedural map at size 2,250, from seed 67. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

How to join

A.13How do you connect to A Shockbyte Rust Server?

Press F1 inside Rust to open the console and enter client.connect 51.81.179.124:29487. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp2Max players. The slot count is 2.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.