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4Netplayers Rust Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 25d ago · 51.83.237.118:27100

Abstract

We describe the public Rust server 4Netplayers Rust Server, reached at 51.83.237.118:27100. It is offline at the last check, against a seven-day mean of 01. It ranks #15,996 of all servers, the top 71%. It last wiped 27d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,996top 71%
Last wipe27d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k23 Sep27 Sep30 Sep4 Oct7 Oct11 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 2 Oct, 07:3127d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of 4Netplayers Rust Server
Figure 5: The map: Procedural Map, size 4000, seed 1234567890. Open on RustMaps.
Table 4: The server's published settings.
Address51.83.237.118:27100
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 07:31 UTC
Hostname–
First seen23 Sep 2026
MapProcedural Map
Size4000
Seed1234567890

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and upcoming Rust wipes [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 467 on average83/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 320 on average109/200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average215/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average8/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average249/275
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 260 on average470/475

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of 4Netplayers Rust Server?

No region is published by 4Netplayers Rust Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 51.83.237.118:27100.

A.2What is the reliability of 4Netplayers Rust Server, and is it online?

At the present moment, 4Netplayers Rust Server is offline; it was last seen 25 days 21 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 23 September 2026 by Rust Statistics.

A.3What is the Rust version for 4Netplayers Rust Server?

The version of Rust on 4Netplayers Rust Server is network protocol 2634 and build 166652, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4When are wipes carried out on 4Netplayers Rust Server?

There are not yet enough recorded wipes for 4Netplayers Rust Server to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 27 days 22 hours have passed since the current world was generated.

A.5What characterises wipe day on 4Netplayers Rust Server?

Recent wipes saw an average peak of 1 players. The peak on the latest wipe came 8 hours after it began.

Player count

A.6What is the rank of 4Netplayers Rust Server among Rust servers?

Ranked by player hours across seven days, 4Netplayers Rust Server holds #15,996, in the top 71% of all ranked servers.

A.7What is the population level of 4Netplayers Rust Server?

The last recorded sighting of 4Netplayers Rust Server was 25 days 21 hours ago; it is offline now.

Tags, lists

A.8What do the tags associated with 4Netplayers Rust Server signify?

Tags from 4Netplayers Rust Server, read by the game's server browser, are gmvanilla (Game mode): This is survival in its vanilla form; mp10 (Max players): It offers 10 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can 4Netplayers Rust Server be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that 4Netplayers Rust Server fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.10What are the settings and rules that govern 4Netplayers Rust Server?

The name of 4Netplayers Rust Server states no gather rate. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. Community is its category in the server browser. The server has VAC on, Valve's anti-cheat.

A.11On which map does 4Netplayers Rust Server take place?

Size 4,000 and seed 1234567890 define the procedural, game-generated map on 4Netplayers Rust Server. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.12What is the process for joining 4Netplayers Rust Server?

Enter client.connect 51.83.237.118:27100 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. This is survival in its vanilla form.
mp10Max players. It offers 10 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs166652Build. The game build is 166652.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.