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VeryGames.com Rust Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 14m ago · 51.91.170.170:26293

Abstract

We describe the public Rust server VeryGames.com Rust Server, reached at 51.91.170.170:26293. At the last check it held 0 of 100 places, against a seven-day mean of 01. It ranks #15,276 of all servers, the top 69%. It last wiped 28d ago.

Keywordspve

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,276top 69%
Last wipe28d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123423:0008:0017:0003:0012:0021:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
0510152023:0008:0017:0003:0012:0021:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k2 Oct7 Oct13 Oct18 Oct24 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of VeryGames.com Rust Server
Figure 4: The map: Procedural Map, size 4000, seed 1489761254. Open on RustMaps.
Table 3: The server's published settings.
Address51.91.170.170:26293
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 17:43 UTC
Hostname–
First seen2 Oct 2026
MapProcedural Map
Size4000
Seed1489761254

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2], pve wipes and settings [3] and predicted wipe schedule [4].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 54 on average55/200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 31 on average27/200
[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 30 on average24/200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 22 on average13/150
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average5/200
JP RustPvE kokuu Server No kill No raid beeginnerEA · groups of 8+ · monthly · 15 on average3/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of VeryGames.com Rust Server smooth?

Its average server fps over the last 48 hours was 20, with a minimum of 20. Buildings, deployables and all other world objects counted together reached a maximum of 93,705 entities. Memory use peaked at 2,398 MB. Players experience lag when fps is low and the entity count is rising.

A.2What location does VeryGames.com Rust Server have?

A region is not published by VeryGames.com Rust Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. 51.91.170.170:26293 is its address.

A.3What is the reliability of VeryGames.com Rust Server, and is it online?

At the present moment, VeryGames.com Rust Server is online. The uptime it reports indicates a restart about 19 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. Its first appearance in Rust Statistics's records is 2 October 2026.

A.4What is the Rust version for VeryGames.com Rust Server?

Rust network protocol 2635 and build 168909 is the version that VeryGames.com Rust Server runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5When are wipes carried out on VeryGames.com Rust Server?

There are not yet enough recorded wipes for VeryGames.com Rust Server to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 28 days 4 hours.

Player count

A.6What position does VeryGames.com Rust Server occupy in the ranking of Rust servers?

Ranked by player hours across seven days, VeryGames.com Rust Server holds #15,276, in the top 69% of all ranked servers.

A.7What is the population level of VeryGames.com Rust Server?

The current population of VeryGames.com Rust Server is 0, drawn from 100 slots. Averaged across the last seven days, the population is 0 players.

Tags, lists

A.8What do the tags associated with VeryGames.com Rust Server signify?

gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^p (PvE): The threat is the world, not other players: these are the tags VeryGames.com Rust Server publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can VeryGames.com Rust Server be found among the Rust Statistics lists and filters?

These Rust Statistics lists include VeryGames.com Rust Server: Rust community servers, measured and Rust PvE servers: live list. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Rules, settings, map

A.10What are the settings and rules that govern VeryGames.com Rust Server?

Its name carries no gather rate for VeryGames.com Rust Server. At 8 players, the group limit equals the game's default. pve is the game mode here; fighting other players is excluded. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

A.11On which map does VeryGames.com Rust Server take place?

The game generates VeryGames.com Rust Server's procedural map at size 4,000, from seed 1489761254. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.12What is the process for joining VeryGames.com Rust Server?

Press F1 inside Rust to open the console and enter client.connect 51.91.170.170:26293. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp100Max players. The slot count is 100.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. The game build is 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.
Gameplay
^pPvE. The threat is the world, not other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Pve wipes and settings. ruststatistics.org/top-rust-pve-servers.
  4. [4]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.