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RU_SERVER_STOK

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 17d ago · 57.131.43.246:28015

Abstract

We describe the public Rust server RU_SERVER_STOK, reached at 57.131.43.246:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,177 of all servers, the top 69%. It last wiped 18d ago.

Keywordsoxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/10000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,177top 69%
Last wipe18d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k9 Oct11 Oct12 Oct14 Oct15 Oct17 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address57.131.43.246:28015
Region–
Max players1000
Group limit8, the default
Wipe schedule–
Last wipe9 Oct 2026, 19:02 UTC
Hostname–
First seen9 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and predicted wipe schedule [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 524 on average363/425
Rustoria.co - EU MainEU · groups of 16+ · weekly · 334 on average25/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 331 on average44/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average168/200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average67/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average70/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of RU_SERVER_STOK?

No region is published by RU_SERVER_STOK. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 57.131.43.246:28015.

A.2What is the reliability of RU_SERVER_STOK, and is it online?

RU_SERVER_STOK is currently offline, with the last sighting 17 days 16 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. Its first appearance in Rust Statistics's records is 9 October 2026.

A.3What version of Rust is run on RU_SERVER_STOK?

The version of Rust on RU_SERVER_STOK is network protocol 2634 and build 167398, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4What schedule does RU_SERVER_STOK follow for wipes?

The record of RU_SERVER_STOK's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 18 days 5 hours.

Population

A.5What is the rank of RU_SERVER_STOK among Rust servers?

Ranked by player hours across seven days, RU_SERVER_STOK holds #15,177, in the top 69% of all ranked servers.

A.6How would you characterise the player activity on RU_SERVER_STOK?

RU_SERVER_STOK is not online now; 17 days 16 hours have passed since it was last seen.

Tags, lists

A.7What is the meaning of the tags on RU_SERVER_STOK?

Tags from RU_SERVER_STOK, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp1000 (Max players): The slot count is 1,000; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): This server runs game build 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod). Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can RU_SERVER_STOK be found among the Rust Statistics lists and filters?

The Rust Statistics lists that RU_SERVER_STOK fits are: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.

Settings and map

A.9Which settings and rules are in force on RU_SERVER_STOK?

Its name carries no gather rate for RU_SERVER_STOK. At 8 players, the group limit equals the game's default. The mode is survival, which means gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. The server browser lists it under Community. Plugins number Oxide on this server. VAC is active: that is Valve's anti-cheat.

A.10What map is in use on RU_SERVER_STOK?

On RU_SERVER_STOK the terrain is procedural, built by the game itself.

Connection

A.11What is the process for joining RU_SERVER_STOK?

Enter client.connect 57.131.43.246:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp1000,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp1000Max players. The slot count is 1,000.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs167398Build. This server runs game build 167398.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.