Private Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 26d ago · 59.132.65.19:28015
Abstract
We describe the public Rust server Private Server, reached at 59.132.65.19:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,806 of all servers, the top 60%. It last wiped 26d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 60% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 59.132.65.19:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 10:03 UTC |
| Hostname | – |
| First seen | 2 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average | 355/400 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 327/350 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average | 35/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average | 33/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average | 50/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average | 171/200 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What location does Private Server have?
There is no region published for Private Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 59.132.65.19:28015.
A.2How reliable is Private Server, and is it currently online?
Right now, Private Server is offline, and the last time it was seen was 26 days 18 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. The first record of it by Rust Statistics dates to 2 October 2026.
A.3What version of Rust is run on Private Server?
The version of Rust on Private Server is network protocol 2634 and build 166586, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.4On what cycle does Private Server wipe?
The record of Private Server's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 26 days 23 hours have passed since the current world was generated.
Player count
A.5How does Private Server compare with other Rust servers in the rankings?
Ranked by player hours across seven days, Private Server holds #13,806, in the top 60% of all ranked servers.
A.6What is the population level of Private Server?
At this moment Private Server is offline, having last been seen 26 days 18 hours ago.
Tags, lists
A.7How should the tags on Private Server be interpreted?
gmrust (Game mode): Rust survival, in its standard form; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set: these are the tags Private Server publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can Private Server be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that Private Server fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.9What are the settings and rules that govern Private Server?
The name of Private Server states no gather rate. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gather, build and raid: the standard game. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. The server has VAC on, Valve's anti-cheat.
A.10What map is in use on Private Server?
The game generates the map on Private Server; that format is procedural.
How to join
A.11What steps are required to join Private Server?
Press F1 inside Rust to open the console and enter client.connect 59.132.65.19:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp1,ptrak,$r?,v2634,gmrust,cs166586,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp1 | Max players. 1 slots are available. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs166586 | Build. The game build is 166586. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.