SW
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 37d ago · 59.3.78.126:28015
Abstract
We describe the public Rust server SW, reached at 59.3.78.126:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,502 of all servers. It last wiped 37d ago.
Keywordsvanilla
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 0 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sun 20 Sep, 15:5737d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 59.3.78.126:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 20 Sep 2026, 15:57 UTC |
| Hostname | ^ |
| First seen | 16 Sep 2026 |
| Map | Procedural Map |
| Size | 4250 |
| Seed | 1726139721 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2], unmodded rust server list [3] and servers wiping soon [4].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 538 on average | 465/475 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 262/225 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 316 on average | 30/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 315 on average | 33/250 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 275 on average | 143/200 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average | 55/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is SW based?
No region is published by SW. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 59.3.78.126:28015 is its address.
A.2What is the reliability of SW, and is it online?
At the present moment, SW is offline; it was last seen 37 days 16 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 16 September 2026.
A.3What is the Rust version for SW?
SW is running Rust network protocol 2633 and build 164924 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4On what cycle does SW wipe?
The record of SW's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 37 days 16 hours have passed since the current world was generated.
A.5What characterises wipe day on SW?
Across its recent wipes, the average peak population was 0 players. The peak on the latest wipe came 1 hours after it began.
Population
A.6What is the rank of SW among Rust servers?
Ranked by player hours across seven days, SW holds #15,502, in the top – of all ranked servers.
A.7At what level does SW operate in terms of players?
SW is not online now; 37 days 16 hours have passed since it was last seen.
Tags, lists
A.8What is the meaning of the tags on SW?
gmvanilla (Game mode): This is survival in its vanilla form; mp10 (Max players): 10 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs164924 (Build): This server runs game build 164924; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules unaltered: these are the tags SW publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can SW be found among the Rust Statistics lists and filters?
Rust community servers, measured and Vanilla Rust servers are the Rust Statistics lists that SW fits. These filters on the server list return it: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
Rules, settings, map
A.10Under what rules and settings does SW operate?
Its name carries no gather rate for SW. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Players may raid and fight one another. The server browser lists it under Community. By its own label, vanilla, this is the game as Facepunch ships it, with rates, kits and rules unaltered. VAC is active: that is Valve's anti-cheat.
A.11On which map does SW take place?
The game generates SW's procedural map at size 4,250, from seed 1726139721. Because size and seed determine the map, RustMaps can show it, linked from this page.
Connection
A.12What is the process for joining SW?
Press F1 inside Rust to open the console and enter client.connect 59.3.78.126:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2633,^v,gmvanilla,cs164924,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. This is survival in its vanilla form. |
mp10 | Max players. 10 slots are available. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2633 | Protocol. The game protocol is 2633; your client must match it to join. |
cs164924 | Build. This server runs game build 164924. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. A region code has not been set. |
| Difficulty | |
^v | Vanilla. This is the game as Facepunch ships it, with rates, kits and rules unaltered. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Unmodded rust server list. ruststatistics.org/top-vanilla-rust-servers.
- [4]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.