Rust StatisticsWorking papers on every public Rust server · 47,599 players now

SW

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 37d ago · 59.3.78.126:28015

Abstract

We describe the public Rust server SW, reached at 59.3.78.126:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,502 of all servers. It last wiped 37d ago.

Keywordsvanilla

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,502no region published
Last wipe37d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep.

4Rank

Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
No hourly players around its wipes yet.
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 20 Sep, 15:5737d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of SW
Figure 5: The map: Procedural Map, size 4250, seed 1726139721. Open on RustMaps.
Table 4: The server's published settings.
Address59.3.78.126:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe20 Sep 2026, 15:57 UTC
Hostname^
First seen16 Sep 2026
MapProcedural Map
Size4250
Seed1726139721

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2], unmodded rust server list [3] and servers wiping soon [4].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 538 on average465/475
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average262/225
Rustoria.co - EU MainEU · groups of 16+ · weekly · 316 on average30/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 315 on average33/250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 275 on average143/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average55/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is SW based?

No region is published by SW. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 59.3.78.126:28015 is its address.

A.2What is the reliability of SW, and is it online?

At the present moment, SW is offline; it was last seen 37 days 16 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 16 September 2026.

A.3What is the Rust version for SW?

SW is running Rust network protocol 2633 and build 164924 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4On what cycle does SW wipe?

The record of SW's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 37 days 16 hours have passed since the current world was generated.

A.5What characterises wipe day on SW?

Across its recent wipes, the average peak population was 0 players. The peak on the latest wipe came 1 hours after it began.

Population

A.6What is the rank of SW among Rust servers?

Ranked by player hours across seven days, SW holds #15,502, in the top – of all ranked servers.

A.7At what level does SW operate in terms of players?

SW is not online now; 37 days 16 hours have passed since it was last seen.

Tags, lists

A.8What is the meaning of the tags on SW?

gmvanilla (Game mode): This is survival in its vanilla form; mp10 (Max players): 10 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs164924 (Build): This server runs game build 164924; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules unaltered: these are the tags SW publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can SW be found among the Rust Statistics lists and filters?

Rust community servers, measured and Vanilla Rust servers are the Rust Statistics lists that SW fits. These filters on the server list return it: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Rules, settings, map

A.10Under what rules and settings does SW operate?

Its name carries no gather rate for SW. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Players may raid and fight one another. The server browser lists it under Community. By its own label, vanilla, this is the game as Facepunch ships it, with rates, kits and rules unaltered. VAC is active: that is Valve's anti-cheat.

A.11On which map does SW take place?

The game generates SW's procedural map at size 4,250, from seed 1726139721. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.12What is the process for joining SW?

Press F1 inside Rust to open the console and enter client.connect 59.3.78.126:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2633,^v,gmvanilla,cs164924,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. This is survival in its vanilla form.
mp10Max players. 10 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2633Protocol. The game protocol is 2633; your client must match it to join.
cs164924Build. This server runs game build 164924.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.
Difficulty
^vVanilla. This is the game as Facepunch ships it, with rates, kits and rules unaltered.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Unmodded rust server list. ruststatistics.org/top-vanilla-rust-servers.
  4. [4]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.