c1tas
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 8m ago · 60.111.53.135:28015
Abstract
We describe the public Rust server c1tas, reached at 60.111.53.135:28015. At the last check it held 0 of 10 places, against a seven-day mean of 0 and a peak of 11. It ranks #8,534 of all servers, the top 38%. It last wiped 14h ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 38% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 4.8 days | between real wipes |
| On rhythm | 43% | of its recent wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 67% | else halves by day 5 |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Wed 28 Oct, 11:4414h ago | – | – | running | 0 |
| Mon 26 Oct, 00:093d ago | 1 | held half | 2.5 d | 0 |
| Wed 21 Oct, 08:377d ago | 1 | – | 4.6 d | 0 |
| Thu 1 Oct, 19:57fw27d ago | 1 | held half | 19.5 d | 0 |
| Thu 24 Sep, 19:0434d ago | 1 | halved by day 5 | 7 d | 0 |
| Sat 19 Sep, 22:5439d ago | 1 | – | 4.8 d | 0 |
| Tue 15 Sep, 12:2243d ago | 1 | halved by day 1 | 4.4 d | 0 |
| Thu 3 Sep, 20:19fw55d ago | – | – | 11.7 d | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 60.111.53.135:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 28 Oct 2026, 11:44 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average | 187/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 120/200 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average | 19/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average | 11/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average | 20/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average | 28/225 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is c1tas based?
No region is published by c1tas. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 60.111.53.135:28015.
A.2What is the online status and reliability of c1tas?
c1tas is online at this time. Its uptime over the last full days (7 days) was 20%, with 33 of 168 hours online. It was first observed on 13 September 2026 by Rust Statistics.
A.3What version of Rust is run on c1tas?
c1tas is running Rust network protocol 2635 and build 169498 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.4On what cycle does c1tas wipe?
With irregular wipe times, c1tas offers no next wipe to predict. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 14 hours ago.
A.5How would you describe wipe day on c1tas?
The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 3 hours after it began. The crowd stayed above half its peak until the next wipe in 67% of recent wipes. In the other cases, the population fell below half by day 5.
Player count
A.6What is the rank of c1tas among Rust servers?
The seven-day player-hours ranking puts c1tas at #8,534, within the top 38% of ranked servers.
A.7How would you characterise the player activity on c1tas?
On c1tas, 0 of the 10 slots are occupied at present. Over the last week the count averages 0 players and reaches 1 at its height. The busiest hour of the last 48 is 23:00 UTC, averaging 1 players.
Tags, lists
A.8What is the meaning of the tags on c1tas?
Tags from c1tas, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs169498 (Build): The game build is 169498; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can c1tas be found among the Rust Statistics lists and filters?
These Rust Statistics lists include c1tas: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Settings and map
A.10What are the settings and rules that govern c1tas?
Its name carries no gather rate for c1tas. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. The server has VAC on, Valve's anti-cheat.
A.11What is the map for c1tas?
A procedural map, generated by the game, is what c1tas runs.
Connection
A.12How do you connect to c1tas?
Enter client.connect 60.111.53.135:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmrust,cs169498,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp10 | Max players. The slot count is 10. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs169498 | Build. The game build is 169498. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.