Rust StatisticsWorking papers on every public Rust server · 68,729 players now

A Rust Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 8m ago · 61.245.144.125:25015

Abstract

We describe the public Rust server A Rust Server, reached at 61.245.144.125:25015. At the last check it held 0 of 40 places, against a seven-day mean of 01. It ranks #15,290 of all servers, the top 69%. It last wiped 16d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,290top 69%
Last wipe16d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123400:0009:0019:0004:0013:0022:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap1.5 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held0%else halves by day 1
Mon 19 OctSat 17 OctThu 15 Oct
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 23 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Mon 19 Oct, 12:0810d ago 1 – running 0
Sat 17 Oct, 10:3312d ago 1 halved by day 1 2.1 d 0
Thu 15 Oct, 08:1214d ago 0 – 2.1 d 0
Wed 14 Oct, 11:4715d ago 1 – 0.9 d 0
Tue 13 Oct, 10:4516d ago 1 – 1 d 0
Sun 11 Oct, 13:4418d ago 1 – 1.9 d 1
Sun 11 Oct, 07:2118d ago 1 – 0.3 d 0
Wed 7 Oct, 14:2122d ago 2 halved by day 1 3.7 d 0
Tue 6 Oct, 09:0523d ago 2 – 1.2 d 0
Sun 4 Oct, 08:3225d ago 1 held half 2 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address61.245.144.125:25015
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe13 Oct 2026, 10:45 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and upcoming Rust wipes [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 499 on average122/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average151/200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average519/575
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average29/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average598/650
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average476/525

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is A Rust Server based?

A region is not published by A Rust Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 61.245.144.125:25015.

A.2What is the reliability of A Rust Server, and is it online?

At the present moment, A Rust Server is online. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. Its first appearance in Rust Statistics's records is 13 September 2026.

A.3What version of Rust is run on A Rust Server?

A Rust Server is running Rust network protocol 2634 and build 167781 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4What schedule does A Rust Server follow for wipes?

Prediction of the next wipe is impossible for A Rust Server, which wipes irregularly. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 16 days 12 hours.

A.5How would you describe wipe day on A Rust Server?

The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 23 hours after it began. Half the peak was sustained until the next wipe in 0% of recent wipes. If not, the population dropped below half by day 1.

Player count

A.6What is the rank of A Rust Server among Rust servers?

The seven-day player-hours ranking puts A Rust Server at #15,290, within the top 69% of ranked servers.

A.7What is the population level of A Rust Server?

On A Rust Server, 0 of the 40 slots are occupied at present. The seven-day average for this server is 0 players.

Tags, lists

A.8What is the meaning of the tags on A Rust Server?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set, which A Rust Server publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can A Rust Server be found among the Rust Statistics lists and filters?

These Rust Statistics lists include A Rust Server: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.10What are the settings and rules that govern A Rust Server?

Its name carries no gather rate for A Rust Server. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gather, build and raid: the standard game. Fighting and raiding between players are both permitted. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.

A.11On which map does A Rust Server take place?

On A Rust Server the terrain is procedural, built by the game itself.

How to join

A.12How do you connect to A Rust Server?

Enter client.connect 61.245.144.125:25015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp40Max players. 40 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs167781Build. This server runs game build 167781.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.