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MAP_PREGEN_DO_NOT_JOIN

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 34d ago · 62.210.198.82:38115

Abstract

We describe the public Rust server MAP_PREGEN_DO_NOT_JOIN, reached at 62.210.198.82:38115. It is offline at the last check, against a seven-day mean of 01. It ranks #15,871 of all servers, the top 71%. It last wiped 34d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/?no limit published
In the queue0no queue
Seven-day mean0peak –
Rank2#15,871top 71%
Last wipe34d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address62.210.198.82:38115
Region–
Max players–
Group limit8, the default
Wipe schedule–
Last wipe24 Sep 2026, 18:07 UTC
Hostname–
First seen24 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average343/400
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average458/500
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average979/1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average52/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average983/1000
Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average37/250

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does MAP_PREGEN_DO_NOT_JOIN have?

A region is not published by MAP_PREGEN_DO_NOT_JOIN. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 62.210.198.82:38115.

A.2What is the reliability of MAP_PREGEN_DO_NOT_JOIN, and is it online?

At the present moment, MAP_PREGEN_DO_NOT_JOIN is offline; it was last seen 34 days 23 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 24 September 2026.

A.3What version of Rust is run on MAP_PREGEN_DO_NOT_JOIN?

Rust network protocol 2633 and build 165217 is the version that MAP_PREGEN_DO_NOT_JOIN runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4On what cycle does MAP_PREGEN_DO_NOT_JOIN wipe?

There are not yet enough recorded wipes for MAP_PREGEN_DO_NOT_JOIN to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 34 days 23 hours.

Player count

A.5What position does MAP_PREGEN_DO_NOT_JOIN occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts MAP_PREGEN_DO_NOT_JOIN at #15,871, within the top 71% of ranked servers.

A.6How would you characterise the player activity on MAP_PREGEN_DO_NOT_JOIN?

MAP_PREGEN_DO_NOT_JOIN is not online now; 34 days 23 hours have passed since it was last seen.

Tags, lists

A.7How should the tags on MAP_PREGEN_DO_NOT_JOIN be interpreted?

gmrust (Game mode): Survival on standard Rust rules; mp0 (Max players): 0 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs165217 (Build): The game build is 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set: these are the tags MAP_PREGEN_DO_NOT_JOIN publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can MAP_PREGEN_DO_NOT_JOIN be found among the Rust Statistics lists and filters?

The Rust Statistics lists that MAP_PREGEN_DO_NOT_JOIN fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9Under what rules and settings does MAP_PREGEN_DO_NOT_JOIN operate?

The name of MAP_PREGEN_DO_NOT_JOIN states no gather rate. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gather, build and raid: the standard game. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. The server has VAC on, Valve's anti-cheat.

A.10What is the map for MAP_PREGEN_DO_NOT_JOIN?

On MAP_PREGEN_DO_NOT_JOIN the terrain is procedural, built by the game itself.

Connection

A.11What steps are required to join MAP_PREGEN_DO_NOT_JOIN?

Enter client.connect 62.210.198.82:38115 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp0,ptrak,$r?,v2633,gmrust,cs165217,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp0Max players. 0 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2633Protocol. The game protocol is 2633; your client must match it to join.
cs165217Build. The game build is 165217.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.