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Rust

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 38d ago · 62.78.254.96:28015

Abstract

We describe the public Rust server Rust, reached at 62.78.254.96:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #11,680 of all servers. It last wiped 46d ago.

Keywordsteams off hardcore

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now2/2100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#11,680no region published
Last wipe46d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address62.78.254.96:28015
Region–
Max players2
Group limitteams off
Wipe schedule–
Last wipe11 Sep 2026, 15:51 UTC
Hostname–
First seen19 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Reddit.com/r/PlayRust - EU HardcoreEU · no group limit · 9 on average11/200
[EU] Facepunch Hardcore 1EU · no group limit · monthly · 7 on average4/400
Rustopia.gg - US Hardcore TrioNA · no group limit · weekly · 4 on average4/75
[US East] Facepunch Hardcore 1NA · no group limit · monthly · 4 on average2/400
Rustafied.com - AU HardcoreOC · no group limit · weekly · 4 on average1/100
Rusticated.com - EU Hardcore Trio | Thursday WipesEU · no group limit · weekly · 4 on average5/150

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does Rust have?

No region is published by Rust. Rust Statistics does not look up the machine's location; it shows where the server says it is. 62.78.254.96:28015 is its address.

A.2How reliable is Rust, and is it currently online?

At the present moment, Rust is offline; it was last seen 38 days 21 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. The first record of it by Rust Statistics dates to 19 September 2026.

A.3What version of Rust is run on Rust?

The version of Rust on Rust is network protocol 2633 and build 164530, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4What schedule does Rust follow for wipes?

The record of Rust's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 46 days 23 hours.

Player count

A.5What position does Rust occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts Rust at #11,680, within the top – of ranked servers.

A.6At what level does Rust operate in terms of players?

At this moment Rust is offline, having last been seen 38 days 21 hours ago.

Tags, lists

A.7What do the tags associated with Rust signify?

gmhardcore (Game mode): The ruleset is hardcore: a harsher game; mp2 (Max players): The slot count is 2; ts0 (Group limit): No teams: the feature is off; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): Build 164530 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset: these are the tags Rust publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can Rust be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that Rust fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.

Settings and map

A.9Under what rules and settings does Rust operate?

Its name carries no gather rate for Rust. No group limit is published. The mode is hardcore, which means The hardest mode Facepunch offers. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. VAC, Valve's anti-cheat, is enabled.

A.10On which map does Rust take place?

A procedural map, generated by the game, is what Rust runs.

Connection

A.11How do you connect to Rust?

Enter client.connect 62.78.254.96:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp2,ptrak,$r?,v2633,gmhardcore,cs164530,ts0.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmhardcoreGame mode. The ruleset is hardcore: a harsher game.
mp2Max players. The slot count is 2.
ts0Group limit. No teams: the feature is off.
v2633Protocol. Your game must run protocol 2633 to connect.
cs164530Build. Build 164530 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.