[STAGING] Test Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 29d ago · 63.135.78.85:28015
Abstract
We describe the public Rust server [STAGING] Test Server, reached at 63.135.78.85:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #16,674 of all servers, the top 70%. It last wiped 29d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Mon 28 Sep, 11:1830d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 63.135.78.85:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 28 Sep 2026, 18:28 UTC |
| Hostname | – |
| First seen | 28 Sep 2026 |
| Map | Custom Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 541 on average | 646/700 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 424/475 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 310 on average | 37/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 310 on average | 51/250 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 270 on average | 213/200 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average | 116/150 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does [STAGING] Test Server have?
No region is published by [STAGING] Test Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 63.135.78.85:28015 is its address.
A.2How reliable is [STAGING] Test Server, and is it currently online?
At the present moment, [STAGING] Test Server is offline; it was last seen 29 days 17 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. The first record of it by Rust Statistics dates to 28 September 2026.
A.3What is the Rust version for [STAGING] Test Server?
Rust network protocol 2634 and build 166065 is the version that [STAGING] Test Server runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.4What schedule does [STAGING] Test Server follow for wipes?
Too few wipes by [STAGING] Test Server have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 29 days 17 hours.
A.5What happens on [STAGING] Test Server when wipe day arrives?
Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 5 hours after it began.
Player count
A.6What is the rank of [STAGING] Test Server among Rust servers?
Ranked by player hours across seven days, [STAGING] Test Server holds #16,674, in the top 70% of all ranked servers.
A.7At what level does [STAGING] Test Server operate in terms of players?
At this moment [STAGING] Test Server is offline, having last been seen 29 days 17 hours ago.
Tags and filters
A.8How should the tags on [STAGING] Test Server be interpreted?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166065 (Build): This server runs game build 166065; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set, which [STAGING] Test Server publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can [STAGING] Test Server be found among the Rust Statistics lists and filters?
These Rust Statistics lists include [STAGING] Test Server: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.10Under what rules and settings does [STAGING] Test Server operate?
The name of [STAGING] Test Server states no gather rate. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. Community is its category in the server browser. VAC, Valve's anti-cheat, is enabled.
Connection
A.11What steps are required to join [STAGING] Test Server?
Press F1 inside Rust to open the console and enter client.connect 63.135.78.85:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,gmrust,cs166065,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp50 | Max players. 50 slots are available. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs166065 | Build. This server runs game build 166065. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.