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Vivid

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 35d ago · 64.255.174.88:28015

Abstract

We describe the public Rust server Vivid, reached at 64.255.174.88:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,491 of all servers, the top 67%. It last wiped 54d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/750% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,491top 67%
Last wipe54d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 67% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address64.255.174.88:28015
Region–
Max players75
Group limit8, the default
Wipe schedule–
Last wipe4 Sep 2026, 02:38 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average638/725
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average457/475
Rustoria.co - EU MainEU · groups of 16+ · weekly · 307 on average38/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 306 on average54/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 267 on average136/175
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 265 on average211/250

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does Vivid have?

No region is published by Vivid. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 64.255.174.88:28015.

A.2What is the reliability of Vivid, and is it online?

Right now, Vivid is offline, and the last time it was seen was 35 days 7 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 13 September 2026.

A.3What version of Rust is run on Vivid?

The version of Rust on Vivid is network protocol 2633 and build 162929, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4On what cycle does Vivid wipe?

Too few wipes by Vivid have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 54 days 11 hours ago.

Player count

A.5How does Vivid compare with other Rust servers in the rankings?

Ranked by player hours across seven days, Vivid holds #15,491, in the top 67% of all ranked servers.

A.6What is the population level of Vivid?

At this moment Vivid is offline, having last been seen 35 days 7 hours ago.

Tags, lists

A.7How should the tags on Vivid be interpreted?

gmrust (Game mode): Survival on standard Rust rules; mp75 (Max players): 75 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs162929 (Build): This server runs game build 162929; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set: these are the tags Vivid publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can Vivid be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Vivid fits are: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9What are the settings and rules that govern Vivid?

The name of Vivid states no gather rate. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Players may raid and fight one another. The server browser lists it under Community. VAC is not in use; Valve's anti-cheat is off.

A.10What map is in use on Vivid?

On Vivid the terrain is procedural, built by the game itself.

How to join

A.11What is the process for joining Vivid?

Enter client.connect 64.255.174.88:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp75,ptrak,$r?,v2633,gmrust,cs162929,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp75Max players. 75 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2633Protocol. The game protocol is 2633; your client must match it to join.
cs162929Build. This server runs game build 162929.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.