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Atlas Rust Test 01

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 7m ago · 64.40.8.137:28015

Abstract

We describe the public Rust server Atlas Rust Test 01, reached at 64.40.8.137:28015. At the last check it held 0 of 50 places, against a seven-day mean of 01. It ranks #15,349 of all servers, the top 69%. It last wiped 10d ago.

Keywordsrust server

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,349top 69%
Last wipe10d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123405:0014:0023:0008:0017:0003:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020005:0014:0023:0008:0017:0003:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Atlas Rust Test 01
Figure 4: The map: Procedural Map, size 4500, seed 1337. Open on RustMaps.
Table 3: The server's published settings.
Address64.40.8.137:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe19 Oct 2026, 03:03 UTC
Hostname–
First seen19 Oct 2026
MapProcedural Map
Size4500
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 549 on average137/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average125/200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average14/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 284 on average18/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average12/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average35/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does Atlas Rust Test 01 run?

Its average server fps over the last 48 hours was 94, with a minimum of 84. Its entity count reached a maximum of 120,462, including buildings, deployables and all other world objects. Memory use peaked at 5,230 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What location does Atlas Rust Test 01 have?

There is no region published for Atlas Rust Test 01. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 64.40.8.137:28015.

A.3What is the reliability of Atlas Rust Test 01, and is it online?

At the present moment, Atlas Rust Test 01 is online. Based on the uptime it reports, the last restart occurred about 9 days 23 hours ago. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. Its first appearance in Rust Statistics's records is 19 October 2026.

A.4What is the Rust version for Atlas Rust Test 01?

The version of Rust on Atlas Rust Test 01 is network protocol 2634 and build 167781, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.5On what cycle does Atlas Rust Test 01 wipe?

Too few wipes by Atlas Rust Test 01 have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 10 days 1 hours have passed since the current world was generated.

Population

A.6What position does Atlas Rust Test 01 occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts Atlas Rust Test 01 at #15,349, within the top 69% of ranked servers.

A.7What is the population level of Atlas Rust Test 01?

The current population of Atlas Rust Test 01 is 0, drawn from 50 slots. The mean population for the last seven days is 0.

Tags, lists

A.8What do the tags associated with Atlas Rust Test 01 signify?

gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): It offers 50 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset: these are the tags Atlas Rust Test 01 publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can Atlas Rust Test 01 be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Atlas Rust Test 01 fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and map

A.10Under what rules and settings does Atlas Rust Test 01 operate?

No gather rate appears in the name of Atlas Rust Test 01. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. VAC is active: that is Valve's anti-cheat.

A.11What is the map for Atlas Rust Test 01?

The game generates Atlas Rust Test 01's procedural map at size 4,500, from seed 1337. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.12What steps are required to join Atlas Rust Test 01?

Enter client.connect 64.40.8.137:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. The website for this server is https://atlastool.shop.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp50Max players. It offers 50 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs167781Build. Build 167781 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.