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Ramboot

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 10m ago · 65.21.78.173:28015

Abstract

We describe the public Rust server Ramboot, reached at 65.21.78.173:28015. At the last check it held 0 of 50 places, against a seven-day mean of 01. It ranks #15,425 of all servers, the top 69%. It last wiped 26d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,425top 69%
Last wipe26d agono schedule published
Next wipe38d 14hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123405:0014:0023:0009:0018:0003:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020005:0014:0023:0009:0018:0003:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:008d 14hforce wipefw
Thu 3 Dec, 19:0036d 14hforce wipefw
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 18:06fw26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Ramboot
Figure 5: The map: Procedural Map, size 3700, seed 445948691. Open on RustMaps.
Table 5: The server's published settings.
Address65.21.78.173:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 18:06 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size3700
Seed445948691

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and Rust wipe forecast [3].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 532 on average218/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 327 on average15/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 325 on average20/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average128/200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average40/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average39/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of Ramboot smooth?

Over the past 48 hours, it ran at an average of 137 server fps, with a low of 113. Buildings, deployables and all other world objects counted together reached a maximum of 77,598 entities. Memory use peaked at 3,192 MB. When fps is low and entity count climbs, players feel lag.

A.2In which location is Ramboot based?

There is no region published for Ramboot. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 65.21.78.173:28015.

A.3What is the online status and reliability of Ramboot?

At the present moment, Ramboot is online. Based on the uptime it reports, the last restart occurred about 5 days 9 hours ago. The server was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first observed on 13 September 2026 by Rust Statistics.

A.4What version of Rust is run on Ramboot?

Rust network protocol 2635 and build 168909 is the version that Ramboot runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.5When are wipes carried out on Ramboot?

Once a month, Ramboot wipes in line with the force wipe. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. The world currently in use was created 26 days 10 hours ago.

A.6What characterises wipe day on Ramboot?

The average busiest point of recent wipes was 0 players. The crowd reached its maximum 0 hours after the latest wipe.

Population

A.7What is the rank of Ramboot among Rust servers?

The seven-day player-hours ranking puts Ramboot at #15,425, within the top 69% of ranked servers.

A.8How would you characterise the player activity on Ramboot?

At this moment 0 players are on Ramboot, which has 50 slots in total. The seven-day average for this server is 0 players.

Tags, lists

A.9How should the tags on Ramboot be interpreted?

Tags from Ramboot, read by the game's server browser, are gmvanilla (Game mode): Survival on vanilla rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can Ramboot be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that Ramboot fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.11Under what rules and settings does Ramboot operate?

No gather rate appears in the name of Ramboot. At 8 players, the group limit equals the game's default. The mode is survival, which means gather, build and raid: the standard game. Fighting and raiding between players are both permitted. Community is its category in the server browser. The server has VAC on, Valve's anti-cheat.

A.12On which map does Ramboot take place?

Generated by the game from seed 445948691, the procedural map on Ramboot measures 3,700. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

Connection

A.13What steps are required to join Ramboot?

Press F1 inside Rust to open the console and enter client.connect 65.21.78.173:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. Survival on vanilla rules.
mp50Max players. The slot count is 50.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. This server runs game build 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.