Fun in the Sun PVE
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 12d ago · 66.113.12.51:28015
Abstract
We describe the public Rust server Fun in the Sun PVE, reached at 66.113.12.51:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,202 of all servers, the top 70%. It last wiped 19d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 3.8 days | between real wipes |
| On rhythm | 0% | of its recent wipes |
| Wipe-day peak | 0 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 9 Oct, 13:1619d ago | 0 | – | running | 0 |
| Wed 7 Oct, 21:0721d ago | 0 | – | 1.7 d | 0 |
| Thu 1 Oct, 21:08fw27d ago | 0 | – | 6 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 66.113.12.51:28015 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 9 Oct 2026, 13:16 UTC |
| Hostname | – |
| First seen | 14 Sep 2026 |
| Map | Procedural Map |
| Size | 4000 |
| Seed | 1234 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average | 508/550 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 423/450 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average | 57/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average | 58/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average | 57/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average | 151/200 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What is the location of Fun in the Sun PVE?
No region is published by Fun in the Sun PVE. Rust Statistics does not look up the machine's location; it shows where the server says it is. 66.113.12.51:28015 is its address.
A.2How reliable is Fun in the Sun PVE, and is it currently online?
Fun in the Sun PVE is currently offline, with the last sighting 12 days 9 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. Its first appearance in Rust Statistics's records is 14 September 2026.
A.3What version of Rust is run on Fun in the Sun PVE?
The version of Rust on Fun in the Sun PVE is network protocol 2634 and build 167058, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4When are wipes carried out on Fun in the Sun PVE?
With irregular wipe times, Fun in the Sun PVE offers no next wipe to predict. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 19 days 23 hours have passed since the current world was generated.
A.5What characterises wipe day on Fun in the Sun PVE?
The average busiest point of recent wipes was 0 players. The peak on the latest wipe came 0 hours after it began.
Player count
A.6How does Fun in the Sun PVE compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts Fun in the Sun PVE at #15,202, within the top 70% of ranked servers.
A.7How would you characterise the player activity on Fun in the Sun PVE?
The last recorded sighting of Fun in the Sun PVE was 12 days 9 hours ago; it is offline now.
Tags and filters
A.8What is the meaning of the tags on Fun in the Sun PVE?
The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp20 (Max players): 20 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167058 (Build): Build 167058 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set, which Fun in the Sun PVE publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can Fun in the Sun PVE be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Fun in the Sun PVE fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.10Under what rules and settings does Fun in the Sun PVE operate?
The name of Fun in the Sun PVE states no gather rate. The group cap is 8 players, which is the default in the game. The mode is survival, which means gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.
A.11What map is in use on Fun in the Sun PVE?
The game generates Fun in the Sun PVE's procedural map at size 4,000, from seed 1234. Because size and seed determine the map, RustMaps can show it, linked from this page.
Connection
A.12What steps are required to join Fun in the Sun PVE?
Enter client.connect 66.113.12.51:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp20,ptrak,$r?,v2634,gmrust,cs167058,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp20 | Max players. 20 slots are available. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs167058 | Build. Build 167058 is the one running. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.