Dan's Experiment PvE
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 40d ago · 66.114.157.174:28015
Abstract
We describe the public Rust server Dan's Experiment PvE, reached at 66.114.157.174:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,402 of all servers. It last wiped 53d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 66.114.157.174:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 5 Sep 2026, 20:53 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average | 455/500 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 448/475 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average | 950/1000 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average | 64/100 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 270 on average | 989/1000 |
| Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average | 23/250 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is Dan's Experiment PvE based?
No region is published by Dan's Experiment PvE. Rust Statistics does not look up the machine's location; it shows where the server says it is. 66.114.157.174:28015 is its address.
A.2What is the online status and reliability of Dan's Experiment PvE?
Right now, Dan's Experiment PvE is offline, and the last time it was seen was 40 days 10 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 13 September 2026.
A.3What version of Rust is run on Dan's Experiment PvE?
The version of Rust on Dan's Experiment PvE is network protocol 2633 and build 163207, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4What schedule does Dan's Experiment PvE follow for wipes?
The record of Dan's Experiment PvE's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 53 days 18 hours.
Player count
A.5What is the rank of Dan's Experiment PvE among Rust servers?
Ranked by player hours across seven days, Dan's Experiment PvE holds #15,402, in the top – of all ranked servers.
A.6What is the population level of Dan's Experiment PvE?
The last recorded sighting of Dan's Experiment PvE was 40 days 10 hours ago; it is offline now.
Tags, lists
A.7What do the tags associated with Dan's Experiment PvE signify?
Tags from Dan's Experiment PvE, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): It offers 100 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs163207 (Build): Build 163207 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.8Where can Dan's Experiment PvE be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Dan's Experiment PvE: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.9What are the settings and rules that govern Dan's Experiment PvE?
No gather rate appears in the name of Dan's Experiment PvE. At 8 players, the group limit equals the game's default. survival is the game mode here; gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. Community is its category in the server browser. The server has VAC on, Valve's anti-cheat.
A.10What is the map for Dan's Experiment PvE?
The game generates the map on Dan's Experiment PvE; that format is procedural.
Connection
A.11What steps are required to join Dan's Experiment PvE?
Press F1 inside Rust to open the console and enter client.connect 66.114.157.174:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2633,gmrust,cs163207,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp100 | Max players. It offers 100 slots. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2633 | Protocol. The game protocol is 2633; your client must match it to join. |
cs163207 | Build. Build 163207 is the one running. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.