Rust StatisticsWorking papers on every public Rust server · 103,410 players now

RustScape Local Test

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 14d ago · 66.242.218.24:28015

Abstract

We describe the public Rust server RustScape Local Test, reached at 66.242.218.24:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,195 of all servers, the top 70%. It last wiped 14d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/20% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,195top 70%
Last wipe14d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
No hourly players around its wipes yet.
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Wed 14 Oct, 21:4914d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 5: The map: Custom Map.
Table 4: The server's published settings.
Address66.242.218.24:28015
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe14 Oct 2026, 21:49 UTC
Hostname–
First seen14 Oct 2026
MapCustom Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and upcoming Rust wipes [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average310/325
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average379/425
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average968/1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average47/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average987/1000
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average782/800

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is RustScape Local Test based?

No region is published by RustScape Local Test. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 66.242.218.24:28015.

A.2What is the online status and reliability of RustScape Local Test?

RustScape Local Test is currently offline, with the last sighting 14 days 21 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 14 October 2026 by Rust Statistics.

A.3What version of Rust is run on RustScape Local Test?

Rust network protocol 2635 and build 168018 is the version that RustScape Local Test runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4On what cycle does RustScape Local Test wipe?

Too few wipes by RustScape Local Test have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 14 days 21 hours.

A.5What happens on RustScape Local Test when wipe day arrives?

The average busiest point of recent wipes was 0 players. The peak on the latest wipe came 0 hours after it began.

Population

A.6What position does RustScape Local Test occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts RustScape Local Test at #15,195, within the top 70% of ranked servers.

A.7What is the population level of RustScape Local Test?

The last recorded sighting of RustScape Local Test was 14 days 21 hours ago; it is offline now.

Tags and filters

A.8How should the tags on RustScape Local Test be interpreted?

Tags from RustScape Local Test, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp2 (Max players): The slot count is 2; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168018 (Build): The game build is 168018; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can RustScape Local Test be found among the Rust Statistics lists and filters?

These Rust Statistics lists include RustScape Local Test: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.10What are the settings and rules that govern RustScape Local Test?

The name of RustScape Local Test states no gather rate. The group cap is 8 players, which is the default in the game. survival is the game mode here; gathering, building and raiding, as the game is usually played. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. VAC is active: that is Valve's anti-cheat.

Connection

A.11What is the process for joining RustScape Local Test?

Press F1 inside Rust to open the console and enter client.connect 66.242.218.24:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp2,ptrak,$r?,v2635,gmrust,cs168018,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp2Max players. The slot count is 2.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168018Build. The game build is 168018.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.