Rust StatisticsWorking papers on every public Rust server · 72,000 players now

Amazing Rust RED #1 [DEV]

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 36d ago · 66.248.205.61:8888

Abstract

We describe the public Rust server Amazing Rust RED #1 [DEV], reached at 66.248.205.61:8888. It is offline at the last check, against a seven-day mean of 01. It ranks #15,479 of all servers, the top 67%. It last wiped 52d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,479top 67%
Last wipe52d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 67% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address66.248.205.61:8888
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe7 Sep 2026, 01:33 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average507/550
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average422/450
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average63/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average67/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average55/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average169/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is Amazing Rust RED #1 [DEV] based?

No region is published by Amazing Rust RED #1 [DEV]. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 66.248.205.61:8888.

A.2What is the online status and reliability of Amazing Rust RED #1 [DEV]?

Amazing Rust RED #1 [DEV] is currently offline, with the last sighting 36 days 12 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. The first record of it by Rust Statistics dates to 13 September 2026.

A.3What version of Rust is run on Amazing Rust RED #1 [DEV]?

Amazing Rust RED #1 [DEV] is running Rust network protocol 2633 and build 163207 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4On what cycle does Amazing Rust RED #1 [DEV] wipe?

There are not yet enough recorded wipes for Amazing Rust RED #1 [DEV] to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 52 days 11 hours have passed since the current world was generated.

Population

A.5What is the rank of Amazing Rust RED #1 [DEV] among Rust servers?

Ranked by player hours across seven days, Amazing Rust RED #1 [DEV] holds #15,479, in the top 67% of all ranked servers.

A.6At what level does Amazing Rust RED #1 [DEV] operate in terms of players?

At this moment Amazing Rust RED #1 [DEV] is offline, having last been seen 36 days 12 hours ago.

Tags, lists

A.7What do the tags associated with Amazing Rust RED #1 [DEV] signify?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): The team cap is 8, which is the game default; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set, which Amazing Rust RED #1 [DEV] publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can Amazing Rust RED #1 [DEV] be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Amazing Rust RED #1 [DEV] fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9Under what rules and settings does Amazing Rust RED #1 [DEV] operate?

The name of Amazing Rust RED #1 [DEV] states no gather rate. At 8 players, the group limit equals the game's default. The mode is survival, which means gather, build and raid: the standard game. Players may raid and fight one another. The server browser lists it under Community. The server has VAC on, Valve's anti-cheat.

A.10What is the map for Amazing Rust RED #1 [DEV]?

On Amazing Rust RED #1 [DEV] the terrain is procedural, built by the game itself.

How to join

A.11How do you connect to Amazing Rust RED #1 [DEV]?

Enter client.connect 66.248.205.61:8888 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2633,gmrust,cs163207,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp50Max players. The slot count is 50.
ts8Group limit. The team cap is 8, which is the game default.
v2633Protocol. Joining requires the same game version: protocol 2633.
cs163207Build. The game build is 163207.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.