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FINAL ORDER STAGING

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 37d ago · 66.51.99.158:3700

Abstract

We describe the public Rust server FINAL ORDER STAGING, reached at 66.51.99.158:3700. It is offline at the last check, against a seven-day mean of 01. It ranks #15,498 of all servers, the top 68%. It last wiped 62d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,498top 68%
Last wipe62d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 68% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of FINAL ORDER STAGING
Figure 4: The map: Procedural Map, size 4500, seed 1. Open on RustMaps.
Table 3: The server's published settings.
Address66.51.99.158:3700
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe27 Aug 2026, 22:05 UTC
Hostname–
First seen16 Sep 2026
MapProcedural Map
Size4500
Seed1

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average237/275
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average162/200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average28/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average16/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average34/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average45/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is FINAL ORDER STAGING based?

No region is published by FINAL ORDER STAGING. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 66.51.99.158:3700 is its address.

A.2What is the reliability of FINAL ORDER STAGING, and is it online?

Right now, FINAL ORDER STAGING is offline, and the last time it was seen was 37 days 8 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 16 September 2026.

A.3What is the Rust version for FINAL ORDER STAGING?

The version of Rust on FINAL ORDER STAGING is network protocol 2633 and build 165021, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4What schedule does FINAL ORDER STAGING follow for wipes?

The record of FINAL ORDER STAGING's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 62 days 2 hours.

Population

A.5What is the rank of FINAL ORDER STAGING among Rust servers?

The seven-day player-hours ranking puts FINAL ORDER STAGING at #15,498, within the top 68% of ranked servers.

A.6At what level does FINAL ORDER STAGING operate in terms of players?

At this moment FINAL ORDER STAGING is offline, having last been seen 37 days 8 hours ago.

Tags, lists

A.7How should the tags on FINAL ORDER STAGING be interpreted?

gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): It offers 50 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs165021 (Build): This server runs game build 165021; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set: these are the tags FINAL ORDER STAGING publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can FINAL ORDER STAGING be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that FINAL ORDER STAGING fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9Which settings and rules are in force on FINAL ORDER STAGING?

Its name carries no gather rate for FINAL ORDER STAGING. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gather, build and raid: the standard game. Combat and raiding against other players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

A.10What map is in use on FINAL ORDER STAGING?

Generated by the game from seed 1, the procedural map on FINAL ORDER STAGING measures 4,500. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.11How do you connect to FINAL ORDER STAGING?

Press F1 inside Rust to open the console and enter client.connect 66.51.99.158:3700. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2633,gmrust,cs165021,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp50Max players. It offers 50 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2633Protocol. The game protocol is 2633; your client must match it to join.
cs165021Build. This server runs game build 165021.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.