WildVanilla-PVE
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 11m ago · 66.51.99.75:28015
Abstract
We describe the public Rust server WildVanilla-PVE, reached at 66.51.99.75:28015 and hosted in NA. At the last check it held 0 of 200 places, against a seven-day mean of 3 and a peak of 141. It ranks #1,700 of all servers, the top 8%, and #253 in NA. It last wiped 27d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes oxide pve
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 8% of all ranked servers, the top 14% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 17 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 7d 22h | force wipefw |
| Thu 3 Dec, 19:00 | 35d 22h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 1 Oct, 18:05fw27d ago | 17 | – | running | 6 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 66.51.99.75:28015 |
|---|---|
| Region | NA |
| Max players | 200 |
| Group limit | 18 max |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 18:26 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 5000 |
| Seed | 219288 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are Rust servers in North America [2], busiest community rust servers [3], live pve population [4] and upcoming Rust wipes [5].
| Server | Players |
|---|---|
| ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 54 on average | 41/200 |
| [US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 32 on average | 24/200 |
| Rusty Spoons PvE | no raiding / stealing / killingNA · groups of 10+ · monthly · 13 on average | 12/100 |
| MadRust PVE - Get AchievementsNA · groups of 8+ · monthly · 12 on average | 7/50 |
| [US] PureRust | PvE | No Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 12 on average | 10/150 |
| Stillwater Shores PVE | PVPNA · groups of 30+ · monthly · 6 on average | 6/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1How well does WildVanilla-PVE run?
The server fps averaged 45 over the last 48 hours, never dropping below 5. The highest number of entities it carried was 182,411, comprising buildings, deployables and all other objects. The peak memory usage was 5,055 MB. When fps is low and entity count climbs, players feel lag.
A.2What is the location of WildVanilla-PVE?
The NA tag places WildVanilla-PVE in North America, as it lists itself. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 66.51.99.75:28015.
A.3What is the reliability of WildVanilla-PVE, and is it online?
WildVanilla-PVE is currently online. Based on the uptime it reports, the last restart occurred about 8 hours ago. The server was up 100% of the time over the last 7 full days, 168 of 168 hours. The first record of it by Rust Statistics dates to 13 September 2026.
A.4What is the Rust version for WildVanilla-PVE?
Rust network protocol 2635 and build 168909 is the version that WildVanilla-PVE runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.5When are wipes carried out on WildVanilla-PVE?
Once a month, WildVanilla-PVE wipes in line with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. 27 days 2 hours have passed since the current world was generated. According to its tags, wipes happen once a month.
A.6What happens on WildVanilla-PVE when wipe day arrives?
The average busiest point of recent wipes was 17 players. The peak on the latest wipe came 5 hours after it began.
Population
A.7How does WildVanilla-PVE compare with other Rust servers in the rankings?
The seven-day player-hours ranking gives WildVanilla-PVE #1,700, in the top 8% of ranked servers and #253 in North America.
A.8What is the population level of WildVanilla-PVE?
On WildVanilla-PVE, 0 of the 200 slots are occupied at present. Averaged over the last seven days: 3 players; the same period peaks at 14. Averaging 5 players, 01:00 UTC was the busiest hour of the past 48.
Tags, lists
A.9What is the meaning of the tags on WildVanilla-PVE?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp200 (Max players): 200 slots are available; ts18 (Group limit): 18 is the maximum team size; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^m (Monthly): The cycle is monthly: Facepunch's force wipe is when it wipes; ^p (PvE): Player fighting is off; danger comes from the world; ^o (Oxide): Plugins are handled by Oxide (uMod); NA (North America): North America is the region it appears under in the server browser, which WildVanilla-PVE publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can WildVanilla-PVE be found among the Rust Statistics lists and filters?
These Rust Statistics lists include WildVanilla-PVE: Rust community servers, measured, Rust PvE servers: live list and North American server statistics. You will find it on the server list filtered by: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Settings and map
A.11Under what rules and settings does WildVanilla-PVE operate?
Its name carries no gather rate for WildVanilla-PVE. The team limit is 18 players. Listed as pve, the game mode is no player-versus-player fighting. The server browser lists it under Community. Oxide plugins are running. The server has VAC on, Valve's anti-cheat.
A.12On which map does WildVanilla-PVE take place?
Generated by the game from seed 219288, the procedural map on WildVanilla-PVE measures 5,000. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
Connection
A.13What is the process for joining WildVanilla-PVE?
Press F1 inside Rust to open the console and enter client.connect 66.51.99.75:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. Its website can be found at https://discord.com/invite/EEBpVEJDKS.
Appendix BServer tags
What each of the server's tags means. Published as mp200,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts18,^o.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp200 | Max players. 200 slots are available. |
ts18 | Group limit. 18 is the maximum team size. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
| Wipe schedule | |
^m | Monthly. The cycle is monthly: Facepunch's force wipe is when it wipes. |
| Gameplay | |
^p | PvE. Player fighting is off; danger comes from the world. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
| Region | |
NA | North America. North America is the region it appears under in the server browser. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust servers in North America. ruststatistics.org/top-us-rust-servers.
- [3]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
- [4]Rust Statistics. Live pve population. ruststatistics.org/top-rust-pve-servers.
- [5]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.