Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 21d ago · 66.51.99.87:28030
Abstract
We describe the public Rust server Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA, reached at 66.51.99.87:28030 and hosted in NA. It is offline at the last check, against a seven-day mean of 01. It ranks #15,960 of all servers, the top 71%, and #1543 in NA. It last wiped 25d ago on a published weekly schedule; the next wipe is expected Sunday 1 November, 03:34 UTC, its weekly schedule tag.
Keywords2x gather quad weekly wipes oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 71% of all ranked servers, the top 83% in NA, and #634 of the quad servers (top 77%). Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: from its schedule tag
The next wipe is expected Sunday 1 November, 03:34 UTC, in 2d 20h. Its weekly schedule tag (low confidence).
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 2 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Sun 1 Nov, 03:34 | 2d 20h | its own schedule |
| Thu 5 Nov, 19:00 | 7d 11h | force wipefw |
| Sun 8 Nov, 03:34 | 9d 20h | its own schedule |
| Sun 15 Nov, 03:34 | 16d 20h | its own schedule |
| Sun 22 Nov, 03:34 | 23d 20h | its own schedule |
| Sun 29 Nov, 03:34 | 30d 20h | its own schedule |
| Thu 3 Dec, 19:00 | 35d 11h | force wipefw |
| Sun 6 Dec, 03:34 | 37d 20h | its own schedule |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sun 4 Oct, 03:3425d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 66.51.99.87:28030 |
|---|---|
| Region | NA |
| Max players | 50 |
| Group limit | quad |
| Wipe schedule | weekly |
| Last wipe | 4 Oct 2026, 03:34 UTC |
| Hostname | – |
| First seen | 4 Oct 2026 |
| Map | Procedural Map |
| Size | 3000 |
| Seed | 1879 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are Rust servers in North America [2], 2x rust servers list [3] and next Rust wipe times [4].
| Server | Players |
|---|---|
| 유자차 서버 | 30xEA · groups of 8+ · 30x · monthly · 1 on average | 3/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA?
In North America, according to its own listing, Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA appears with the NA tag. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 66.51.99.87:28030.
A.2What is the reliability of Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA, and is it online?
Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA is currently offline, with the last sighting 21 days 21 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. The first record of it by Rust Statistics dates to 4 October 2026.
A.3What version of Rust is run on Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA?
Rust network protocol 2634 and build 166652 is the version that Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.4What schedule does Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA follow for wipes?
The record of Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA's wipes is too sparse to confirm the schedule, so the prediction is based on its tag. On Sunday 1 November at 03:34 UTC the next wipe is expected. 25 days 3 hours have passed since the current world was generated. The tags state that wipes occur weekly.
A.5What happens on Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA when wipe day arrives?
The average busiest point of recent wipes was 2 players. The crowd reached its maximum 22 hours after the latest wipe.
Population
A.6How does Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA compare with other Rust servers in the rankings?
The seven-day player-hours ranking gives Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA #15,960, in the top 71% of ranked servers and #1,543 in North America. The quad group places it at #634.
A.7How would you characterise the player activity on Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA?
At this moment Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA is offline, having last been seen 21 days 21 hours ago.
Tags and filters
A.8What is the meaning of the tags on Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA?
gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): It offers 50 slots; ts4 (Group limit): 4 is the maximum team size; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166652 (Build): Build 166652 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^w (Weekly): A weekly wipe cycle applies; ^j (Battle royale): Gather loot and fight; the zone shrinks as you play; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; NA (North America): North America is the region it appears under in the server browser: these are the tags Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA be found among the Rust Statistics lists and filters?
Rust servers with a 2x gather rate and North American server statistics are the Rust Statistics lists that Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA fits. You will find it on the server list filtered by: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Battle royale ^j and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Gather rate: 2x.
Rules, settings, map
A.10Under what rules and settings does Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA operate?
At 2x gather, Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA states its rate in the server name itself. The group limit is 4 players, under quad. minigames & battle royale is the game mode here; parkour, arenas, battle royale and Bedwars. It is a community server, as the browser's Community listing shows. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
A.11On which map does Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA take place?
The game generates Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA's procedural map at size 3,000, from seed 1879. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
Connection
A.12How do you connect to Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA?
Press F1 inside Rust to open the console and enter client.connect 66.51.99.87:28030. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,^w,^j,NA,gmrust,cs166652,ts4,^o.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp50 | Max players. It offers 50 slots. |
ts4 | Group limit. 4 is the maximum team size. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs166652 | Build. Build 166652 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. A region code has not been set. |
| Wipe schedule | |
^w | Weekly. A weekly wipe cycle applies. |
| Gameplay | |
^j | Battle royale. Gather loot and fight; the zone shrinks as you play. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
| Region | |
NA | North America. North America is the region it appears under in the server browser. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust servers in North America. ruststatistics.org/top-us-rust-servers.
- [3]Rust Statistics. 2x rust servers list. ruststatistics.org/top-2x-rust-servers.
- [4]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.