LocalTest
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 6d ago · 66.90.105.130:28015
Abstract
We describe the public Rust server LocalTest, reached at 66.90.105.130:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,318 of all servers, the top 69%. It last wiped 7d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 66.90.105.130:28015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 22 Oct 2026, 12:04 UTC |
| Hostname | – |
| First seen | 22 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average | 513/525 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 409/450 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average | 52/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average | 55/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average | 57/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average | 153/200 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does LocalTest have?
No region is published by LocalTest. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 66.90.105.130:28015 is its address.
A.2What is the online status and reliability of LocalTest?
Right now, LocalTest is offline, and the last time it was seen was 6 days 21 hours ago. The server was up 0% of the time over the last 6 full days, 0 of 144 hours. It was first observed on 22 October 2026 by Rust Statistics.
A.3What version of Rust is run on LocalTest?
The version of Rust on LocalTest is network protocol 2634 and build 167781, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.4On what cycle does LocalTest wipe?
There are not yet enough recorded wipes for LocalTest to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 7 days have passed since the current world was generated.
Population
A.5What is the rank of LocalTest among Rust servers?
The seven-day player-hours ranking puts LocalTest at #15,318, within the top 69% of ranked servers.
A.6At what level does LocalTest operate in terms of players?
The last recorded sighting of LocalTest was 6 days 21 hours ago; it is offline now. The mean population for the last seven days is 0.
Tags, lists
A.7What do the tags associated with LocalTest signify?
gmrust (Game mode): Survival on standard Rust rules; mp5 (Max players): 5 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set: these are the tags LocalTest publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.8Where can LocalTest be found among the Rust Statistics lists and filters?
The Rust Statistics lists that LocalTest fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and map
A.9What are the settings and rules that govern LocalTest?
Its name carries no gather rate for LocalTest. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. Community is its category in the server browser. VAC, Valve's anti-cheat, is enabled.
A.10What is the map for LocalTest?
A procedural map, generated by the game, is what LocalTest runs.
Connection
A.11What steps are required to join LocalTest?
Press F1 inside Rust to open the console and enter client.connect 66.90.105.130:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp5 | Max players. 5 slots are available. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs167781 | Build. The game build is 167781. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.