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Dark Archer

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 13m ago · 67.187.152.13:28015

Abstract

We describe the public Rust server Dark Archer, reached at 67.187.152.13:28015. At the last check it held 0 of 1 places, against a seven-day mean of 0 and a peak of 11. It ranks #7,694 of all servers, the top 35%. It last wiped 3d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/10% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#7,694top 35%
Last wipe3d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123423:0002:0005:0008:0018:0021:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
025507510023:0002:0005:0008:0018:0021:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct.

4Rank

The server stands in the top 35% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct23 Oct25 Oct27 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap3.4 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held0%else halves by day 1
Sat 24 OctFri 23 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 24 Oct, 02:223d ago 1 – running 0
Fri 23 Oct, 19:234d ago 1 – 0.3 d 0
Sat 17 Oct, 07:5110d ago 1 halved by day 1 6.5 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Dark Archer
Figure 5: The map: Procedural Map, size 6000, seed 3473475. Open on RustMaps.
Table 4: The server's published settings.
Address67.187.152.13:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe24 Oct 2026, 02:22 UTC
Hostname–
First seen17 Oct 2026
MapProcedural Map
Size6000
Seed3473475

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and servers wiping soon [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 511 on average577/625
Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average32/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average73/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average290/325
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average114/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average120/150

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does Dark Archer run?

The server fps averaged 80 over the last 48 hours, never dropping below 68. The highest number of entities it carried was 207,007, comprising buildings, deployables and all other objects. Memory use peaked at 4,779 MB. Players experience lag when fps is low and the entity count is rising.

A.2What location does Dark Archer have?

A region is not published by Dark Archer. Rust Statistics does not look up the machine's location; it shows where the server says it is. 67.187.152.13:28015 is its address.

A.3What is the reliability of Dark Archer, and is it online?

Dark Archer is online at this time. It last restarted around 36 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 27%, with 45 of 168 hours online. The first record of it by Rust Statistics dates to 17 October 2026.

A.4What is the Rust version for Dark Archer?

Rust network protocol 2635 and build 168909 is the version that Dark Archer runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5When are wipes carried out on Dark Archer?

Prediction of the next wipe is impossible for Dark Archer, which wipes irregularly. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 3 days 20 hours.

A.6How would you describe wipe day on Dark Archer?

Recent wipes saw an average peak of 1 players. The peak on the latest wipe came 0 hours after it began. For 0% of recent wipes, the population did not fall below half the peak before the next wipe. Otherwise, a fall below half took place by day 1.

Player count

A.7What is the rank of Dark Archer among Rust servers?

The seven-day player-hours ranking puts Dark Archer at #7,694, within the top 35% of ranked servers.

A.8How would you characterise the player activity on Dark Archer?

On Dark Archer, 0 of the 1 slots are occupied at present. Averaged over the last seven days: 0 players; the same period peaks at 1.

Tags and filters

A.9How should the tags on Dark Archer be interpreted?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp1 (Max players): The slot count is 1; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set, which Dark Archer publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can Dark Archer be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Dark Archer: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Settings and map

A.11What are the settings and rules that govern Dark Archer?

No gather rate appears in the name of Dark Archer. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. VAC, Valve's anti-cheat, is enabled.

A.12On which map does Dark Archer take place?

Size 6,000 and seed 3473475 define the procedural, game-generated map on Dark Archer. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

How to join

A.13How do you connect to Dark Archer?

Enter client.connect 67.187.152.13:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp1Max players. The slot count is 1.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. This server runs game build 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.