Rise test server 2026
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 23d ago · 67.188.238.118:28015
Abstract
We describe the public Rust server Rise test server 2026, reached at 67.188.238.118:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #14,497 of all servers, the top 64%. It last wiped 23d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 64% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 67.188.238.118:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 5 Oct 2026, 19:53 UTC |
| Hostname | – |
| First seen | 5 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average | 346/400 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average | 445/500 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average | 980/1000 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average | 53/100 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average | 991/1000 |
| Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average | 45/250 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does Rise test server 2026 have?
No region is published by Rise test server 2026. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 67.188.238.118:28015.
A.2What is the online status and reliability of Rise test server 2026?
Rise test server 2026 is currently offline, with the last sighting 23 days 21 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 5 October 2026.
A.3What version of Rust is run on Rise test server 2026?
Rust network protocol 2634 and build 166652 is the version that Rise test server 2026 runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.4What schedule does Rise test server 2026 follow for wipes?
Too few wipes by Rise test server 2026 have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 23 days 21 hours.
Player count
A.5How does Rise test server 2026 compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts Rise test server 2026 at #14,497, within the top 64% of ranked servers.
A.6What is the population level of Rise test server 2026?
The last recorded sighting of Rise test server 2026 was 23 days 21 hours ago; it is offline now.
Tags, lists
A.7What do the tags associated with Rise test server 2026 signify?
The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset, which Rise test server 2026 publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can Rise test server 2026 be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Rise test server 2026 fits are: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.9Under what rules and settings does Rise test server 2026 operate?
No gather rate appears in the name of Rise test server 2026. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. Community is its category in the server browser. The server has VAC on, Valve's anti-cheat.
A.10What is the map for Rise test server 2026?
A procedural map, generated by the game, is what Rise test server 2026 runs.
Connection
A.11How do you connect to Rise test server 2026?
Press F1 inside Rust to open the console and enter client.connect 67.188.238.118:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp10 | Max players. 10 slots are available. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs166652 | Build. The game build is 166652. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.