Baby's First Rust Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 11m ago · 67.222.129.243:16400
Abstract
We describe the public Rust server Baby's First Rust Server, reached at 67.222.129.243:16400. At the last check it held 0 of an unpublished number of places, against a seven-day mean of 01. It ranks #15,289 of all servers, the top 69%. It last wiped 15d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 0 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Wed 14 Oct, 19:0515d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 67.222.129.243:16400 |
|---|---|
| Region | – |
| Max players | – |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 14 Oct 2026, 19:05 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 3000 |
| Seed | 68877 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average | 307/325 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average | 385/425 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average | 926/1000 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average | 45/100 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average | 979/1000 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average | 780/800 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Does Baby's First Rust Server perform well?
Over the past 48 hours, it ran at an average of 158 server fps, with a low of 137. The highest number of entities it carried was 48,073, comprising buildings, deployables and all other objects. The peak memory usage was 9,032 MB. When fps is low and entity count climbs, players feel lag.
A.2What is the location of Baby's First Rust Server?
No region is published by Baby's First Rust Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 67.222.129.243:16400.
A.3How reliable is Baby's First Rust Server, and is it currently online?
Baby's First Rust Server is online at this time. Based on the uptime it reports, the last restart occurred about 14 days 22 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. It was first observed on 13 September 2026 by Rust Statistics.
A.4What is the Rust version for Baby's First Rust Server?
The version of Rust on Baby's First Rust Server is network protocol 2634 and build 167781, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.5What schedule does Baby's First Rust Server follow for wipes?
There are not yet enough recorded wipes for Baby's First Rust Server to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 15 days ago.
A.6How would you describe wipe day on Baby's First Rust Server?
The average busiest point of recent wipes was 0 players. The peak on the latest wipe came 0 hours after it began.
Population
A.7What is the rank of Baby's First Rust Server among Rust servers?
Ranked by player hours across seven days, Baby's First Rust Server holds #15,289, in the top 69% of all ranked servers.
A.8At what level does Baby's First Rust Server operate in terms of players?
The present population of Baby's First Rust Server is 0. The seven-day average for this server is 0 players.
Tags, lists
A.9How should the tags on Baby's First Rust Server be interpreted?
Tags from Baby's First Rust Server, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp0 (Max players): The slot count is 0; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can Baby's First Rust Server be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Baby's First Rust Server fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.11Under what rules and settings does Baby's First Rust Server operate?
The name of Baby's First Rust Server states no gather rate. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gather, build and raid: the standard game. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. The server has VAC on, Valve's anti-cheat.
A.12What is the map for Baby's First Rust Server?
The game generates Baby's First Rust Server's procedural map at size 3,000, from seed 68877. Because size and seed determine the map, RustMaps can show it, linked from this page.
Connection
A.13What steps are required to join Baby's First Rust Server?
Enter client.connect 67.222.129.243:16400 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. You can find its website at https://hostari.com.
Appendix BServer tags
What each of the server's tags means. Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp0 | Max players. The slot count is 0. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs167781 | Build. This server runs game build 167781. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.