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Baby's First Rust Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 6m ago · 67.222.129.243:16400

Abstract

We describe the public Rust server Baby's First Rust Server, reached at 67.222.129.243:16400. At the last check it held 0 of an unpublished number of places, against a seven-day mean of 01. It ranks #15,326 of all servers, the top 69%. It last wiped 14d ago.

Keywordsrust server

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/?no limit published
In the queue0no queue
Seven-day mean0peak –
Rank2#15,326top 69%
Last wipe14d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123414:0023:0008:0017:0003:0012:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020014:0023:0008:0017:0003:0012:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Wed 14 Oct, 19:0514d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Baby's First Rust Server
Figure 5: The map: Procedural Map, size 3000, seed 68877. Open on RustMaps.
Table 4: The server's published settings.
Address67.222.129.243:16400
Region–
Max players–
Group limit8, the default
Wipe schedule–
Last wipe14 Oct 2026, 19:05 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size3000
Seed68877

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and servers wiping soon [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average533/550
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average417/450
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average74/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average68/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average55/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average183/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1Does Baby's First Rust Server perform well?

Over the past 48 hours, it ran at an average of 159 server fps, with a low of 137. The highest number of entities it carried was 48,073, comprising buildings, deployables and all other objects. The peak memory usage was 8,751 MB. When fps is low and entity count climbs, players feel lag.

A.2What is the location of Baby's First Rust Server?

No region is published by Baby's First Rust Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 67.222.129.243:16400.

A.3How reliable is Baby's First Rust Server, and is it currently online?

Baby's First Rust Server is online at this time. Based on the uptime it reports, the last restart occurred about 14 days 15 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. It was first observed on 13 September 2026 by Rust Statistics.

A.4What is the Rust version for Baby's First Rust Server?

The version of Rust on Baby's First Rust Server is network protocol 2634 and build 167781, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5What schedule does Baby's First Rust Server follow for wipes?

There are not yet enough recorded wipes for Baby's First Rust Server to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 14 days 18 hours ago.

A.6How would you describe wipe day on Baby's First Rust Server?

The average busiest point of recent wipes was 0 players. The peak on the latest wipe came 0 hours after it began.

Population

A.7What is the rank of Baby's First Rust Server among Rust servers?

Ranked by player hours across seven days, Baby's First Rust Server holds #15,326, in the top 69% of all ranked servers.

A.8At what level does Baby's First Rust Server operate in terms of players?

The present population of Baby's First Rust Server is 0. The seven-day average for this server is 0 players.

Tags, lists

A.9How should the tags on Baby's First Rust Server be interpreted?

Tags from Baby's First Rust Server, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp0 (Max players): The slot count is 0; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can Baby's First Rust Server be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Baby's First Rust Server fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.11Under what rules and settings does Baby's First Rust Server operate?

The name of Baby's First Rust Server states no gather rate. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gather, build and raid: the standard game. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. The server has VAC on, Valve's anti-cheat.

A.12What is the map for Baby's First Rust Server?

The game generates Baby's First Rust Server's procedural map at size 3,000, from seed 68877. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.13What steps are required to join Baby's First Rust Server?

Enter client.connect 67.222.129.243:16400 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. You can find its website at https://hostari.com.

Appendix BServer tags

What each of the server's tags means. Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp0Max players. The slot count is 0.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs167781Build. This server runs game build 167781.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.