J2 Servers Pure Vanilla
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 51m ago · 67.58.249.59:28045
Abstract
We describe the public Rust server J2 Servers Pure Vanilla, reached at 67.58.249.59:28045. At the last check it held 0 of 100 places, against a seven-day mean of 01. It ranks #15,426 of all servers, the top 69%. It last wiped 5d ago.
Keywordsoxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 1 days | between real wipes |
| On rhythm | 88% | of its recent wipes |
| Wipe-day peak | 0 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 22 Oct, 20:175d ago | 0 | – | running | 0 |
| Wed 21 Oct, 20:176d ago | 0 | – | 1 d | 0 |
| Tue 20 Oct, 20:177d ago | 0 | – | 1 d | 0 |
| Mon 19 Oct, 20:178d ago | 0 | – | 1 d | 0 |
| Sun 18 Oct, 20:179d ago | 0 | – | 1 d | 0 |
| Sat 17 Oct, 20:1610d ago | 0 | – | 1 d | 0 |
| Fri 16 Oct, 20:1811d ago | 0 | – | 1 d | 0 |
| Thu 15 Oct, 20:1812d ago | 0 | – | 1 d | 0 |
| Thu 8 Oct, 20:1819d ago | 0 | – | 7 d | 0 |
| Wed 7 Oct, 20:1720d ago | 0 | – | 1 d | 0 |
| Tue 6 Oct, 20:1821d ago | 0 | – | 1 d | 0 |
| Mon 5 Oct, 20:1722d ago | 0 | – | 1 d | 0 |
| Sun 4 Oct, 20:1823d ago | 0 | – | 1 d | 0 |
| Sat 3 Oct, 20:1824d ago | 0 | – | 1 d | 0 |
| Fri 2 Oct, 20:1725d ago | 0 | – | 1 d | 0 |
| Thu 1 Oct, 20:17fw26d ago | 0 | – | 1 d | 0 |
| Thu 24 Sep, 20:1733d ago | 0 | – | 7 d | 0 |
| Mon 21 Sep, 20:1836d ago | 0 | – | 3 d | 0 |
| Sun 20 Sep, 20:1837d ago | 0 | – | 1 d | 0 |
| Sat 19 Sep, 20:1838d ago | 0 | – | 1 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 67.58.249.59:28045 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 22 Oct 2026, 20:17 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4250 |
| Seed | 20260123 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 550 on average | 636/675 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 485/525 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 300 on average | 59/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average | 36/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 269 on average | 138/200 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 257 on average | 255/300 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Is the performance of J2 Servers Pure Vanilla smooth?
The server fps averaged 140 over the last 48 hours, never dropping below 107. Buildings, deployables and all other world objects counted together reached a maximum of 101,746 entities. The peak memory usage was 2,809 MB. When fps is low and entity count climbs, players feel lag.
A.2What is the location of J2 Servers Pure Vanilla?
A region is not published by J2 Servers Pure Vanilla. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 67.58.249.59:28045.
A.3What is the online status and reliability of J2 Servers Pure Vanilla?
J2 Servers Pure Vanilla is currently online. It last restarted around 7 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 100%, with 168 of 168 hours online. It was first observed on 13 September 2026 by Rust Statistics.
A.4What version of Rust is run on J2 Servers Pure Vanilla?
J2 Servers Pure Vanilla is running Rust network protocol 2621 and build 142743 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.5When are wipes carried out on J2 Servers Pure Vanilla?
Prediction of the next wipe is impossible for J2 Servers Pure Vanilla, which wipes irregularly. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 5 days 21 hours have passed since the current world was generated.
A.6How would you describe wipe day on J2 Servers Pure Vanilla?
The average busiest point of recent wipes was 0 players. The crowd reached its maximum 0 hours after the latest wipe.
Population
A.7What is the rank of J2 Servers Pure Vanilla among Rust servers?
Ranked by player hours across seven days, J2 Servers Pure Vanilla holds #15,426, in the top 69% of all ranked servers.
A.8At what level does J2 Servers Pure Vanilla operate in terms of players?
At this moment 0 players are on J2 Servers Pure Vanilla, which has 100 slots in total. The seven-day average for this server is 0 players.
Tags, lists
A.9What is the meaning of the tags on J2 Servers Pure Vanilla?
The game's server browser reads gmvanilla (Game mode): This is survival in its vanilla form; mp100 (Max players): It offers 100 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2621 (Protocol): The game protocol is 2621; your client must match it to join; cs142743 (Build): Build 142743 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod), which J2 Servers Pure Vanilla publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can J2 Servers Pure Vanilla be found among the Rust Statistics lists and filters?
The Rust Statistics lists that J2 Servers Pure Vanilla fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Rules, settings, map
A.11What are the settings and rules that govern J2 Servers Pure Vanilla?
Its name carries no gather rate for J2 Servers Pure Vanilla. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gather, build and raid: the standard game. Combat and raiding against other players are allowed. Community is its category in the server browser. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.
A.12What map is in use on J2 Servers Pure Vanilla?
The game generates J2 Servers Pure Vanilla's procedural map at size 4,250, from seed 20260123. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
Connection
A.13What is the process for joining J2 Servers Pure Vanilla?
Enter client.connect 67.58.249.59:28045 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. Its website can be found at https://j2-servers.com.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2621,gmvanilla,cs142743,ts8,^o.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. This is survival in its vanilla form. |
mp100 | Max players. It offers 100 slots. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2621 | Protocol. The game protocol is 2621; your client must match it to join. |
cs142743 | Build. Build 142743 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.