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Rads Testing

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 28d ago · 68.118.120.120:28015

Abstract

We describe the public Rust server Rads Testing, reached at 68.118.120.120:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #16,032 of all servers, the top 69%. It last wiped 28d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/10% full
In the queue0no queue
Seven-day mean0peak –
Rank2#16,032top 69%
Last wipe28d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address68.118.120.120:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 15:36 UTC
Hostname–
First seen1 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 499 on average109/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average127/200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average467/575
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average29/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average534/650
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average445/525

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does Rads Testing have?

A region is not published by Rads Testing. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 68.118.120.120:28015.

A.2What is the online status and reliability of Rads Testing?

Right now, Rads Testing is offline, and the last time it was seen was 28 days 4 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. The first record of it by Rust Statistics dates to 1 October 2026.

A.3What is the Rust version for Rads Testing?

Rads Testing is running Rust network protocol 2634 and build 166493 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4When are wipes carried out on Rads Testing?

The record of Rads Testing's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 28 days 8 hours have passed since the current world was generated.

Population

A.5What is the rank of Rads Testing among Rust servers?

Ranked by player hours across seven days, Rads Testing holds #16,032, in the top 69% of all ranked servers.

A.6At what level does Rads Testing operate in terms of players?

At this moment Rads Testing is offline, having last been seen 28 days 4 hours ago.

Tags and filters

A.7What is the meaning of the tags on Rads Testing?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp1 (Max players): It offers 1 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166493 (Build): The game build is 166493; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set, which Rads Testing publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can Rads Testing be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that Rads Testing fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9Under what rules and settings does Rads Testing operate?

Its name carries no gather rate for Rads Testing. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. The server has VAC on, Valve's anti-cheat.

A.10What is the map for Rads Testing?

On Rads Testing the terrain is procedural, built by the game itself.

How to join

A.11What is the process for joining Rads Testing?

Press F1 inside Rust to open the console and enter client.connect 68.118.120.120:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp1,ptrak,$r?,v2634,gmrust,cs166493,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp1Max players. It offers 1 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs166493Build. The game build is 166493.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.