AlphaGSM itrust
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 6d ago · 68.154.54.97:25756
Abstract
We describe the public Rust server AlphaGSM itrust, reached at 68.154.54.97:25756. It is offline at the last check, against a seven-day mean of 01. It ranks #15,349 of all servers, the top 69%. It last wiped 6d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 68.154.54.97:25756 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 22 Oct 2026, 08:34 UTC |
| Hostname | – |
| First seen | 22 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average | 221/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 136/200 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average | 27/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average | 17/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average | 25/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average | 27/225 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does AlphaGSM itrust have?
A region is not published by AlphaGSM itrust. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 68.154.54.97:25756.
A.2What is the reliability of AlphaGSM itrust, and is it online?
AlphaGSM itrust is currently offline, with the last sighting 6 days 16 hours ago. Of the 144 hours in the last 6 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 22 October 2026.
A.3What version of Rust is run on AlphaGSM itrust?
The version of Rust on AlphaGSM itrust is network protocol 2634 and build 167781, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.4On what cycle does AlphaGSM itrust wipe?
Too few wipes by AlphaGSM itrust have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 6 days 16 hours have passed since the current world was generated.
Player count
A.5How does AlphaGSM itrust compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts AlphaGSM itrust at #15,349, within the top 69% of ranked servers.
A.6At what level does AlphaGSM itrust operate in terms of players?
The last recorded sighting of AlphaGSM itrust was 6 days 16 hours ago; it is offline now. The seven-day average for this server is 0 players.
Tags, lists
A.7How should the tags on AlphaGSM itrust be interpreted?
gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set: these are the tags AlphaGSM itrust publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can AlphaGSM itrust be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that AlphaGSM itrust fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Rules, settings, map
A.9What are the settings and rules that govern AlphaGSM itrust?
The name of AlphaGSM itrust states no gather rate. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gather, build and raid: the standard game. Combat and raiding against other players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
A.10What map is in use on AlphaGSM itrust?
On AlphaGSM itrust the terrain is procedural, built by the game itself.
Connection
A.11How do you connect to AlphaGSM itrust?
Enter client.connect 68.154.54.97:25756 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp50 | Max players. 50 slots are available. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs167781 | Build. The game build is 167781. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.