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Rust Reloaded

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 42d ago · 68.205.55.251:28015

Abstract

We describe the public Rust server Rust Reloaded, reached at 68.205.55.251:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #14,507 of all servers. It last wiped 42d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/5000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#14,507no region published
Last wipe42d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address68.205.55.251:28015
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe16 Sep 2026, 14:21 UTC
Hostname–
First seen16 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and predicted wipe schedule [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average169/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average108/200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average16/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average15/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average16/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average21/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of Rust Reloaded?

No region is published by Rust Reloaded. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 68.205.55.251:28015 is its address.

A.2How reliable is Rust Reloaded, and is it currently online?

At the present moment, Rust Reloaded is offline; it was last seen 42 days 10 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 16 September 2026 by Rust Statistics.

A.3What is the Rust version for Rust Reloaded?

The version of Rust on Rust Reloaded is network protocol 2633 and build 163794, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4On what cycle does Rust Reloaded wipe?

Too few wipes by Rust Reloaded have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 42 days 12 hours.

Population

A.5What position does Rust Reloaded occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts Rust Reloaded at #14,507, within the top – of ranked servers.

A.6What is the population level of Rust Reloaded?

Rust Reloaded is not online now; 42 days 10 hours have passed since it was last seen.

Tags, lists

A.7How should the tags on Rust Reloaded be interpreted?

Tags from Rust Reloaded, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp500 (Max players): The slot count is 500; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs163794 (Build): The game build is 163794; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can Rust Reloaded be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Rust Reloaded fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9Under what rules and settings does Rust Reloaded operate?

No gather rate appears in the name of Rust Reloaded. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means the standard mode, in which you gather, build and raid. Players may raid and fight one another. The server browser lists it under Community. The server has VAC on, Valve's anti-cheat.

A.10On which map does Rust Reloaded take place?

A procedural map, generated by the game, is what Rust Reloaded runs.

Connection

A.11How do you connect to Rust Reloaded?

Press F1 inside Rust to open the console and enter client.connect 68.205.55.251:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp500Max players. The slot count is 500.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2633Protocol. The game protocol is 2633; your client must match it to join.
cs163794Build. The game build is 163794.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.