critta server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 40d ago · 69.129.40.251:28015
Abstract
We describe the public Rust server critta server, reached at 69.129.40.251:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,355 of all servers. It last wiped 40d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 69.129.40.251:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 16 Sep 2026, 22:08 UTC |
| Hostname | – |
| First seen | 16 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 504 on average | 762/825 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 345 on average | 51/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 340 on average | 110/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average | 414/500 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average | 237/300 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 259 on average | 181/300 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1In which location is critta server based?
There is no region published for critta server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 69.129.40.251:28015 is its address.
A.2How reliable is critta server, and is it currently online?
Right now, critta server is offline, and the last time it was seen was 40 days 19 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 16 September 2026 by Rust Statistics.
A.3What is the Rust version for critta server?
The version of Rust on critta server is network protocol 2633 and build 163794, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.4On what cycle does critta server wipe?
There are not yet enough recorded wipes for critta server to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 40 days 22 hours.
Population
A.5What is the rank of critta server among Rust servers?
Ranked by player hours across seven days, critta server holds #13,355, in the top – of all ranked servers.
A.6At what level does critta server operate in terms of players?
At this moment critta server is offline, having last been seen 40 days 19 hours ago.
Tags, lists
A.7How should the tags on critta server be interpreted?
gmrust (Game mode): Rust survival, in its standard form; mp1 (Max players): The slot count is 1; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): This server runs game build 163794; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set: these are the tags critta server publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.8Where can critta server be found among the Rust Statistics lists and filters?
The Rust Statistics lists that critta server fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.9Which settings and rules are in force on critta server?
The name of critta server states no gather rate. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. Community is its category in the server browser. The server has VAC on, Valve's anti-cheat.
A.10On which map does critta server take place?
The game generates the map on critta server; that format is procedural.
How to join
A.11What is the process for joining critta server?
Enter client.connect 69.129.40.251:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp1 | Max players. The slot count is 1. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2633 | Protocol. Your game must run protocol 2633 to connect. |
cs163794 | Build. This server runs game build 163794. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.