local test
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 9d ago · 69.201.225.71:28015
Abstract
We describe the public Rust server local test, reached at 69.201.225.71:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,664 of all servers, the top 62%. It last wiped 18d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 62% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 69.201.225.71:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 9 Oct 2026, 17:30 UTC |
| Hostname | – |
| First seen | 16 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average | 678/750 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average | 57/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average | 95/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average | 392/450 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average | 202/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average | 173/250 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is local test based?
There is no region published for local test. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 69.201.225.71:28015.
A.2How reliable is local test, and is it currently online?
local test is currently offline, with the last sighting 9 days 2 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. Its first appearance in Rust Statistics's records is 16 October 2026.
A.3What is the Rust version for local test?
The version of Rust on local test is network protocol 2634 and build 167398, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4What schedule does local test follow for wipes?
There are not yet enough recorded wipes for local test to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 18 days 3 hours ago.
Player count
A.5What is the rank of local test among Rust servers?
The seven-day player-hours ranking puts local test at #13,664, within the top 62% of ranked servers.
A.6At what level does local test operate in terms of players?
local test is not online now; 9 days 2 hours have passed since it was last seen.
Tags, lists
A.7What do the tags associated with local test signify?
gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): It offers 10 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): This server runs game build 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset: these are the tags local test publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.8Where can local test be found among the Rust Statistics lists and filters?
These Rust Statistics lists include local test: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.9Under what rules and settings does local test operate?
The name of local test states no gather rate. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. The server has VAC off, Valve's anti-cheat.
A.10What map is in use on local test?
On local test the terrain is procedural, built by the game itself.
Connection
A.11How do you connect to local test?
Press F1 inside Rust to open the console and enter client.connect 69.201.225.71:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp10 | Max players. It offers 10 slots. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs167398 | Build. This server runs game build 167398. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.