lorezone
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 27d ago · 69.207.157.156:28015
Abstract
We describe the public Rust server lorezone, reached at 69.207.157.156:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #16,006 of all servers, the top 69%. It last wiped 29d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 2 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Tue 29 Sep, 16:3229d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 69.207.157.156:28015 |
|---|---|
| Region | – |
| Max players | 2 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 29 Sep 2026, 16:32 UTC |
| Hostname | – |
| First seen | 29 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average | 297/300 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 275/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average | 24/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average | 21/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average | 37/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average | 122/200 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of lorezone?
A region is not published by lorezone. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 69.207.157.156:28015 is its address.
A.2What is the online status and reliability of lorezone?
At the present moment, lorezone is offline; it was last seen 27 days 9 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 29 September 2026 by Rust Statistics.
A.3What version of Rust is run on lorezone?
lorezone is running Rust network protocol 2633 and build 165217 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4What schedule does lorezone follow for wipes?
Too few wipes by lorezone have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 29 days 16 hours have passed since the current world was generated.
A.5What happens on lorezone when wipe day arrives?
The average busiest point of recent wipes was 2 players. The peak on the latest wipe came 3 hours after it began.
Player count
A.6How does lorezone compare with other Rust servers in the rankings?
Ranked by player hours across seven days, lorezone holds #16,006, in the top 69% of all ranked servers.
A.7At what level does lorezone operate in terms of players?
The last recorded sighting of lorezone was 27 days 9 hours ago; it is offline now.
Tags and filters
A.8What do the tags associated with lorezone signify?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp2 (Max players): The slot count is 2; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set, which lorezone publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can lorezone be found among the Rust Statistics lists and filters?
The Rust Statistics lists that lorezone fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.10Which settings and rules are in force on lorezone?
No gather rate appears in the name of lorezone. At 8 players, the group limit equals the game's default. survival is the game mode here; gather, build and raid: the standard game. Players may raid and fight one another. Community is its category in the server browser. VAC, Valve's anti-cheat, is enabled.
A.11On which map does lorezone take place?
On lorezone the terrain is procedural, built by the game itself.
Connection
A.12What steps are required to join lorezone?
Press F1 inside Rust to open the console and enter client.connect 69.207.157.156:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp2 | Max players. The slot count is 2. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2633 | Protocol. Your game must run protocol 2633 to connect. |
cs165217 | Build. The game build is 165217. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.