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fp-h1-test

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 8d ago · 69.209.28.8:28015

Abstract

We describe the public Rust server fp-h1-test, reached at 69.209.28.8:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,353 of all servers, the top 70%. It last wiped 9d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/50% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,353top 70%
Last wipe9d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address69.209.28.8:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe19 Oct 2026, 18:53 UTC
Hostname–
First seen20 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average320/375
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average203/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average35/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average24/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average52/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average65/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does fp-h1-test have?

There is no region published for fp-h1-test. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 69.209.28.8:28015.

A.2What is the reliability of fp-h1-test, and is it online?

Right now, fp-h1-test is offline, and the last time it was seen was 8 days 16 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 20 October 2026 by Rust Statistics.

A.3What is the Rust version for fp-h1-test?

fp-h1-test is running Rust network protocol 2634 and build 167781 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4On what cycle does fp-h1-test wipe?

Too few wipes by fp-h1-test have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 9 days 4 hours have passed since the current world was generated.

Population

A.5What is the rank of fp-h1-test among Rust servers?

The seven-day player-hours ranking puts fp-h1-test at #15,353, within the top 70% of ranked servers.

A.6What is the population level of fp-h1-test?

fp-h1-test is not online now; 8 days 16 hours have passed since it was last seen.

Tags and filters

A.7How should the tags on fp-h1-test be interpreted?

gmrust (Game mode): Survival on standard Rust rules; mp5 (Max players): The slot count is 5; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset: these are the tags fp-h1-test publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can fp-h1-test be found among the Rust Statistics lists and filters?

These Rust Statistics lists include fp-h1-test: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules, settings, map

A.9Under what rules and settings does fp-h1-test operate?

The name of fp-h1-test states no gather rate. The group cap is 8 players, which is the default in the game. survival is the game mode here; gathering, building and raiding, as the game is usually played. Players may raid and fight one another. Community is its category in the server browser. VAC, Valve's anti-cheat, is enabled.

A.10What map is in use on fp-h1-test?

A procedural map, generated by the game, is what fp-h1-test runs.

How to join

A.11How do you connect to fp-h1-test?

Press F1 inside Rust to open the console and enter client.connect 69.209.28.8:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp5Max players. The slot count is 5.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs167781Build. Build 167781 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.