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Server name on in-game server list

Rust Statistics

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Offline · checked 3h ago · 70.181.239.253:28015

Abstract

We describe the public Rust server Server name on in-game server list, reached at 70.181.239.253:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #10,430 of all servers, the top 47%. It last wiped 19d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/520% full
In the queue0no queue
Seven-day mean1peak 1, 48 h peak 1
Rank2#10,430top 47%
Last wipe19d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75122:0023:0000:0001:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 47% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap7.3 daysbetween real wipes
Wipe-day peak0players, last three wipes
Thu 8 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 8 Oct, 13:3219d ago 1 – running 0
Thu 1 Oct, 05:5126d ago 0 – 7.3 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 5: The map: Custom Map.
Table 4: The server's published settings.
Address70.181.239.253:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe8 Oct 2026, 13:32 UTC
Hostname–
First seen17 Sep 2026
MapCustom Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and next Rust wipe times [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 533 on average223/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 325 on average14/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 323 on average18/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average133/200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average43/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average41/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is Server name on in-game server list based?

A region is not published by Server name on in-game server list. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 70.181.239.253:28015.

A.2How reliable is Server name on in-game server list, and is it currently online?

Right now, Server name on in-game server list is offline, and the last time it was seen was 3 hours ago. Of the 168 hours in the last 7 full days, 2 were served, an availability of 1%. Its first appearance in Rust Statistics's records is 17 September 2026.

A.3What version of Rust is run on Server name on in-game server list?

Rust network protocol 2635 and build 168909 is the version that Server name on in-game server list runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4When are wipes carried out on Server name on in-game server list?

Too few wipes by Server name on in-game server list have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 19 days 15 hours have passed since the current world was generated.

A.5What happens on Server name on in-game server list when wipe day arrives?

The average busiest point of recent wipes was 0 players. The crowd reached its maximum 0 hours after the latest wipe.

Player count

A.6What position does Server name on in-game server list occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts Server name on in-game server list at #10,430, within the top 47% of ranked servers.

A.7What is the population level of Server name on in-game server list?

Server name on in-game server list is not online now; 3 hours have passed since it was last seen. Averaged over the last seven days: 1 players; the same period peaks at 1. Of the last 48 hours, the peak hour falls at 23:00 UTC, with an average of 1 players.

Tags, lists

A.8What is the meaning of the tags on Server name on in-game server list?

gmrust (Game mode): Rust survival, in its standard form; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset: these are the tags Server name on in-game server list publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can Server name on in-game server list be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that Server name on in-game server list fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.10What are the settings and rules that govern Server name on in-game server list?

Its name carries no gather rate for Server name on in-game server list. The group cap is 8 players, which is the default in the game. survival is the game mode here; gather, build and raid: the standard game. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. VAC, Valve's anti-cheat, is enabled.

How to join

A.11What is the process for joining Server name on in-game server list?

Enter client.connect 70.181.239.253:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp5Max players. 5 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. This server runs game build 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.